
AutoMessage
Basically, AutoMessage is responsible for adding an option to create and send messages automatically in a fast and effective way.
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Über diese Mod

Basically, AutoMessage is responsible for adding an option to create and send messages automatically in a fast and effective way. To do this, it adds a configuration file that can be modified from start to finish by the player, and that, for example, will allow them to promote their social networks when starting a game, or simply thank them for downloading.
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This mod is intended for two types of people, either the creators of mod packs, or on the other hand, the creators of multiplayer servers, since it is in charge of facilitating the sending of automatic messages.
These messages are easily customizable, through the new file that will be generated when running the mod for the first time. Among other things, you can choose the text, the color or even the links.

How do you configure this mod?
An example would be the following:
["AutoMessage Configuration"]
- MESSAGES = ["§2Thank you very much for downloading AutoMessage§f", "§cDon't worry, this message will not appear again.§f"]
- INTERVALS = [5, 5]
- LIMITS = [1, 1]
- LINKS = ["https://www.curseforge.com/members/lupiiin_/projects", "https://www.curseforge.com/members/lupiiin_/projects"]
- HARD LIMITS = [1, 1]
A more detailed explanation...
- The message is obviously the text that will appear on the screen, several texts can be put on different lines, separated by commas, and opening and closing with quotation marks. Color codes and guide: https://www.codewizardshq.com/minecraft-color-codes/
- The interval is the time that will pass until the message is displayed on the screen.
- The soft limit is the number of times the message will be sent in a single session.
- The hard limit is the number of times the message will be sent for the lifetime of the player.
- In links, a link should be placed if necessary.
An Important Note...
The values you place in your Soft Limit and Hard Limit configuration are tracked individually for separate worlds. For Modpack Developers, this means your message will be repeated if the player creates a new world. For Server Owners, this means that resetting your world will cause the messages to be repeated as well.
Does it work on servers?
Sure! Remember that the best way to play with mods and friends is with BisectHosting, and by .
Can this mod be used in modpacks?
Of course! As long as it is published only on Modrinth or CurseForge. Uploading it to any other platform would be violating our rights and is not allowed at all.
However, we are really grateful if you consider adding it to your Modrinth or CurseForge modpack. If you need any small changes or have any questions, contact us!


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Verfügbare Versionen
AutoMessage auf dem Server installieren
Server bestellen
Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).
fabric Loader setzen
Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (26.1.2).
Mod installieren
Öffne den Mod-Browser im Dashboard und suche nach "AutoMessage". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.
Kompatibilität
Mod-Loader
Minecraft-Versionen
26.1.2, 26.1.1, 26.1 (+14 weitere)
Server-seitig
✓ ErforderlichEmpfohlener RAM
4 GB(min. 3 GB)Häufige Fragen
AutoMessage Server crasht beim Start – was tun?
Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (26.1.2). Über das Panel kannst du den Loader mit einem Klick wechseln.
Ist AutoMessage mit fabric und forge und neoforge kompatibel?
AutoMessage unterstützt offiziell fabric, forge, neoforge für Minecraft 26.1.2, 26.1.1, 26.1. Achtung: Forge- und Fabric-Mods sind NICHT untereinander kompatibel – wähle einen Loader und bleibe dabei. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.
Server laggt mit AutoMessage – wie optimiere ich die Performance?
Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob AutoMessage den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.
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Modded Server mieten
Installiere AutoMessage mit nur einem Klick auf deinem Server.