Horde Nights

Horde Nights

This adds Lunar Events every 30-45 days, some making mobs a lot more powerful, others remarkably tame. Can you survive them all?

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285.4K Downloads
datapackfabricforgeminecraftneoforgequiltadventuregame-mechanicsmobs
Server mit dieser Mod mieten

Screenshots

Blood Moon Zombie
SUPER moon zombie & phantom
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Über diese Mod

Horde Nights 2.0 is in development. It will be made for Minecraft v26.1, and considered completely incompatible with any versions previous. You will be able to update your world, however most, if not all progression within the pack will be lost. For this reason, we will not be porting v1.x.x versions to MC 26.1 or above.

Ever wanted a challenge? Not just a boss fight, something more? Something unique...

Welcome to Horde Nights!

This datapack based project adds the ability to encounter Lunar Events, such as a Blood Moon. These events happen every 30-45 days based on difficulty.

During Lunar Events, you will have to face The Horde. The members of The Horde will be modified based on difficulty & Event type.

If you wish to summon a Lunar Event yourself, instead of waiting, you can perform a Blood Ritual. You will need both campfire types.
Be careful, if you mess up the ritual, things may go very weird.

We have also added 7+ advancements on our own, plus 3+ Super Challenge(s) when paired with Blaze & Cave's Advancement Pack(see Integrations below).

Support:

For questions and any other support, check out our Discord Server! Make sure to use the Support forum channel!
You might also get some sneak peaks of upcoming updates!

Configuration

By running the command /function h-nigh:config you will open the customization menu. This is a datapack based project, so text file configs are impossible.

You can customize the pack difficulty, or leave it dependent on your game difficulty.

You can customize the interval of Blood Moons, and toggle features such as Cowardice & The Blood Ritual.

Integrations

Horde Nights has integrations with several other packs. Please bear in mind sometimes this list may be a little out of date.

  • RRC Resources Integration for 1.20+
    • This is highly recommended for a more immersive gameplay experience, but is completely optional.
  • Mo-Variants Integration for 1.20+
    • This integration reduces issues with some variants, and even adds a couple unique Horde Effects for some other variants.
    • Works best with Mo-Variants 7.7.0 or Higher(this version is currently in betas)
  • Mo-Critters Integration for 1.20+
    • This integration ensures that critters do not spawn during negative Lunar Events, keeping the creepy vibe intact.
    • Ensure you have v1.0.12+ for 1.20.x or 1.3.0+ for 1.21.x as this pack split off from Mo-Variants.
  • BACAP Integration for 1.20+
    • This integration adds 3+ Super Challenge(s) to complete.
    • Not using this integration creates a cosmetic error in log, ignore it.
  • Creeper Overhaul Integration for 1.20/1.20.1 & 1.21/1.21.1
    • This integration recruits 13/14 new creepers to The horde.
    • Not using this integration creates a cosmetic error in log, ignore it.
  • Time Lib Integration for 1.21+
    • This integration will allow the automatic enabling and disabling of:
      • Festive Moons [Dec 1st to Dec 31st]
      • Natural Bunk Events [April 1st]
    • This integration can be toggled in the "Advanced" section of the config
    • TimeLib has been discontinued for 1.21.6+, requiring manual toggles or user supplimented automation to toggle these things appropriately.

Only these projects are guaranteed to work with this pack. While we do our best to maintain decent compatibility standards, things may interact weirdly. Please report any incompatibilities or suggest any ideas for official integration improvements in our discord!

Verfügbare Versionen

Informational Rituals & One Small Fix - MODrelease
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric, forge, minecraft, neoforge, quilt
14. Januar 2026
Informational Rituals & One Small Fixrelease
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11datapack
14. Januar 2026
Zombie Reinforcement Fixes - Less Lag - MODrelease
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric, forge, neoforge, quilt
2. Januar 2026
Zombie Reinforcement Fixes - Less Lagrelease
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11datapack
2. Januar 2026
Zombie Reinforcement Fixes - Less Lag - MODrelease
MC 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric, forge, neoforge, quilt
2. Januar 2026

Horde Nights auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

datapack Loader setzen

Wähle im Panel unter "Egg" den datapack-Loader und die passende Minecraft-Version (1.21.11).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Horde Nights". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

datapackfabricforgeminecraftneoforgequilt

Minecraft-Versionen

1.21.11, 1.21.10, 1.21.9 (+34 weitere)

Server-seitig

Erforderlich

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

Horde Nights Server crasht beim Start – was tun?

Häufigste Ursache: falsche datapack-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.11). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Horde Nights mit datapack und fabric und forge und minecraft und neoforge und quilt kompatibel?

Horde Nights unterstützt offiziell datapack, fabric, forge, minecraft, neoforge, quilt für Minecraft 1.21.11, 1.21.10, 1.21.9. Achtung: Forge- und Fabric-Mods sind NICHT untereinander kompatibel – wähle einen Loader und bleibe dabei. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Horde Nights – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Horde Nights den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Horde Nights mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
LicenseRef-All-Rights-Reserved
Server-seitig
Erforderlich

Unterstützte Versionen

1.21.111.21.101.21.925w34b25w34a25w33a25w32a25w31a1.21.81.21.7+27 mehr