Izzy's Enchantments

Izzy's Enchantments

This datapack adds 50+ new and unique enchantments to the game!

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4.5K Downloads
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Server mit dieser Mod mieten

Über diese Mod

Got tired of the old default collection of enchantments in Minecraft? Want to explore a whole new world of possibilities involving those little magic books? You just found what you were looking for!

This datapack adds a ton of enchantments to the game, more specifically 55 new enchantments.

Enchantments

Aerodynamic - Elytras - II - During flight, decreases the gravity of the wearer.

Arcane - Axes, Swords - III - Increases the amount of experience points dropped by a mob when killed

Armored - Elytras - IV - Makes the elytra give armor points when worn.

Curse of Attention - Armor - I - Treasure - Every neutral mob (bees, endermen, iron golems, wolves) gets aggressive towards the wearer.

Barrier - Shields - III - Treasure - Blocks the projectile closest to the user, blocking more projectiles per second according to the level of the enchantment.

Beheading - Axes - III - Treasure - Entities like zombies, skeletons, piglins, wither skeletons, creepers and their variants have a small chance to drop their head when killed.

Blazeborn - Crossbows - I - Transforms regular arrows into 3 blaze fireballs that fire consecutively.

Bloodlust - Axes - II - Regenerates a small amount of life from the attacker upon hitting a living entity.

Clear Sight - Helmets - I - Grants the wearer night vision in dark places, along with making them immune to blindness and darkness.

Curse of Concealing - Any enchantable item - I - Treasure - Hides the item's tooltip.

Cushion - Elytras - IV - Makes the wearer take less damage from falling or hitting a wall with the elytra.

Cyclone - Maces - I - Has a small chance to give the attacker a wind charge upon each hit.

Double Jump - Boots - II - Treasure - The wearer is able to jump while in-air upon sneaking.

Ender - Chestplates - I - Treasure - Upon being hit, the wearer teleports to a random block nearby.

Evoking - Maces - I - Treasure - Smash attacks summon a ring of evoker fangs around the hit entity.

Flammable - Crossbows - I - Transforms regular arrows into firework rockets.

Curse of Fragility - Any breakable item - II - Treasure - Makes the cursed item break faster than regular.

Freezing - Bows - I - Shoots freezing arrows instead of regular ones, which apply slowness to the target.

Frenzy - Axes, Swords - I - Increases attack speed after each consecutive hit.

Curse of Fright - Helmets - I - Treasure - Gives weakness and slowness to the wearer upon being hit, along with dealing damage if in the dark.

Frost Aspect - Swords, Axes and Maces - II - Applies slowness to the targed and deals more damage to fire-based mobs or while in cold biomes.

Frost Protection - Armor - IV - Makes the wearer take less damage from freezing.

Heavy Feet - Boots - I - Upon hitting the ground after falling from at least 7 blocks, creates a small explosion, damaging entities around.

Homing - Crossbows - I - Treasure - Shoots homing missiles instead of arrows, focusing on mobs instead of players.

Curse of Ineffectiveness - Armor - II - Treasure - Causes the armor to give less armor points than it's supposed to.

Curse of Infesting - Pickaxes - II - Treasure - Breaking stone-like blocks has a small chance to spawn a silverfish, the same applies to endstone-like blocks and purpur blocks, but with endermites instead.

Intimidation - Helmets - II - Attacking an entity has a small chance to inflict weakness and mining fatique to them, the same applies if the entity attacks the wearer, but with a larger chance.

Last Leap - Boots - I - Falling into the void in the End dimension will launch the user up into the air, consuming an amount of durability.

Launching - Maces - I - Treasure - Hitting an entity on the ground will throw them up into the air, hitting an entity that is in-air will massively increase knockback.

Lethal - Axes, Swords - II - Each hit has a small chance of dealing more damage.

Curse of Limitation - Tools - III - Treasure - Decreases both block and entity interaction range while held.

Magic Protection - Armor - IV - Increases protection against magic such as wither, potions, thorns or sonic boom attacks.

Magma Walker - Boots - II - Causes lava to turn into magma, which turns back into lava after a few seconds.

Metamorphosis - Tools - I - Treasure - Transforms the tool into a sword, pickaxe, axe, shovel or hoe, depending on the user's current action, but still keeps the same durability of the item that was initially enchanted.

Midas - Hoes - II - Treasure - Has a small chance to transform carrots into golden carrots when harvested and apples into golden apples when breaking leaves.

Momentum - Axes, Swords - III - Increases attack speed.

Panic - Leggings - II - Applies speed to the wearer after being attacked.

Penetration - Axes, Swords - III - Attacks ignore armor partially.

Propulsion - Maces - II - Upon hitting a block, creates a wind charge explosion that throws nearby entities up into the air in exchange of some durability.

Reach - Tools - III - Increases both block and entity interaction range when held.

Replanting - Hoes - I - Automatically replants harvested crops if the player has the needed item to plant it.

Curse of Revealing - Armor - I - Treasure - Applies glowing to the wearer.

Scorching - Tridents - I - Ignites the trident when thrown and ignites the target when hit.

Sea's Blessing - Tridents - I - Treasure - Gives conduit power to the user when held in water.

Shockwave - Maces - I - Treasure - Creates a shockwave after a smash attack, going outwards from where the target was hit.

Sifting - Shovels - II - Breaking blocks such as dirt, sand, gravel and their variants has a chance to drop extra loot you wouldn't normally get.

Curse of Sluggishness - Armor - I - Treasure - When worn, decreases the user's movement speed.

Sturdy - Armor - III - Increases knockback resistance when worn.

Supersonic - Crossbows - I - Treasure - Transforms regular arrows into a warden's sonic boom attack, penetrating every block except for wool.

Thunder - Maces - I - Treasure - Upon causing a smash attack, summons a lightning bolt at the target.

Tide - Tridents - I - Treasure - Causes a water explosion at the target after being hit from a thrown trident.

Trampoline - Boots - I - Increases the wearer's jump strength as well as making them bounce when hitting the ground.

Unveil - Helmets - II - Treasure - Allows the user to see invisible entities.

Vitality - Chestplates - V - Gives the user more hearts when worn.

Wanderer - Boots - III - Makes the wearer walk faster on terrain-type blocks, such as grass, dirt, path or stone.

Verfügbare Versionen

1.1 - 1.21.1release
MC 1.21, 1.21.1fabric, forge, neoforge, quilt
28. Oktober 2024

Izzy's Enchantments auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

fabric Loader setzen

Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (1.21.1).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Izzy's Enchantments". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

fabricforgeneoforgequilt

Minecraft-Versionen

1.21.1, 1.21

Server-seitig

Erforderlich

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

Izzy's Enchantments Server crasht beim Start – was tun?

Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.1). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Izzy's Enchantments mit fabric und forge und neoforge und quilt kompatibel?

Izzy's Enchantments unterstützt offiziell fabric, forge, neoforge, quilt für Minecraft 1.21.1, 1.21. Achtung: Forge- und Fabric-Mods sind NICHT untereinander kompatibel – wähle einen Loader und bleibe dabei. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Izzy's Enchantments – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Izzy's Enchantments den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Izzy's Enchantments mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
MIT License
Server-seitig
Erforderlich

Unterstützte Versionen

1.21.11.21