Sound Physics: Aeronautics

Sound Physics: Aeronautics

Extends Sound Physics so that sublevels are no longer ignored. Your Create Aeronautics creations are missing sound physics and this mod fixes that.

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Sound Physics Aeronautics

Sound Physics Aeronautics is a fork of Sound Physics Remastered built around Create Aeronautics and Sable moving sublevel acoustics.

Extends Sound Physics so that sublevels are no longer ignored. In short, your Create Aeronautics creations are missing sound physics. SP: Aeronautics fixes that.


Do not install Sound Physics Remastered alongside SPR Aeronautics. Use one or the other.

If you are not using Aeronautics or at least Create, the original Sound Physics Remastered by henkelmax is probably the better choice.

What This Adds

Moving Acoustics

Moving sublevels can contribute their rotated and moving geometry to acoustic checks, letting Sound Physics effects behave naturally around Aeronautics vehicles and Create contraptions like trains.

Depending on the situation, this can affect:

  • sound muffling through ship hulls
  • exterior vs interior sound behavior
  • acoustic obstruction from moving sublevel blocks/contraptions
  • positional audio from machinery mounted on moving ships
  • sound behavior while the listener or source is on a moving craft

Long-Range Aeronautics Propellers

Large, high-RPM Aeronautics propellers can carry far beyond vanilla range, with a configurable hard cap up to 1024 blocks.

Vanilla Aeronautics propellers have a sound range of just 48 blocks. SPR Aeronautics scales that range up to 1024 blocks depending on propeller size and speed!

They appropriately become softer and more distant with range, turning into a subtle background presence instead of assasulting your ears.

NEW! optional Distant Horizons LOD terrain checks for very far propellers, allowing aircraft behind DH mountains or ridges to sound quieter

For best results: use SSRD and Distant Horizons


Doppler Effect for Moving Sources

SP: Aeronautics adds a Doppler effect for positional sound sources, fully configurable.

When a supported source moves toward or away from the listener, its pitch can shift based on relative motion. Neat, huh?


Improved Sound Policy for Modded Worlds

Large modpacks contain a lot of weird sounds that aren't handled well by the original SPR mod without extensive configuration.

SPR Aeronautics adds a stricter sound policy layer so the mod can be more careful about what it processes, improving broad compatibility.

This helps avoid applying expensive acoustic logic to sounds that basically don't deserve it.


What Changed From Sound Physics Remastered

Major changes include:

  • Sable sublevel and Create contraption acoustic support
  • long-range propeller, thruster, and train audio
  • Distant Horizons far-sound occlusion
  • Doppler support for selected positional sources
  • safer policy handling/compatability with more than 30 popular mods so far
  • catered physics properties for Create and Create Aeronautics blocks with more on the way

Requirements

SP: Aeronautics is built for:

Minecraft 1.21.1
NeoForge
Create
Create Aeronautics

Experimental Distant Horizons integration requires DH version 3.1.2-b or newer.


Known Limits

SP: Aeronautics is, naturally, a bit heavier on performance. Despite this, almost anyone who can run SPR should also be able to run SP: Aeronautics. Extensive optimizations are in place and config tweaks should allow this to run on a sweet potato.

Because the mod is so new, tuning is early along. The configs are vast for this reason. Safe, middleground defaults have been chosen for most settings. Some "bugs" may not be bugs but rather distasteful config settings.


Issues

If you'd like to help development along, the best way is to use the mod's flightRecorder feature (use the arrow at the top right to reveal more configs). From ther, you can enable it and also bind a key to enable snapshot collection at specific problem areas. Describe the problem and upload the flightRecorder data found where your usual minecraft logs are. Ensure to also include your mod configs. Make sure to disable flightrecorder afterwards to avoid log bloating because it does run idly.

Credits and Lineage

SP: Aeronautics is a GPLv3 fork of Sound Physics Remastered by Max Henkel

Sound Physics Remastered itself descends from:

I bundle an amplified version of the Aeronautics Propeller bearing loop (on by default) with full permision from the Aeronautics developers.


License

SP: Aeronautics is licensed under the GNU General Public License v3.0.

Verfügbare Versionen

Sound Physics: Aeronautics 1.3.0.2alpha
MC 1.21, 1.21.1neoforge
18. August 2026
Sound Physics: Aeronautics 1.3.0alpha
MC 1.21, 1.21.1neoforge
2. August 2026
Sound Physics: Aeronautics 1.2.1alpha
MC 1.21, 1.21.1neoforge
29. Juli 2026
Sound Physics: Aeronautics 1.2.0alpha
MC 1.21, 1.21.1neoforge
22. Juli 2026
Sound Physics: Aeronautics 0.2.0alpha2alpha
MC 1.21, 1.21.1neoforge
16. Juli 2026

Sound Physics: Aeronautics auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

neoforge Loader setzen

Wähle im Panel unter "Egg" den neoforge-Loader und die passende Minecraft-Version (1.21.1).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Sound Physics: Aeronautics". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

neoforge

Minecraft-Versionen

1.21.1, 1.21

Server-seitig

~ Optional

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

Sound Physics: Aeronautics Server crasht beim Start – was tun?

Häufigste Ursache: falsche neoforge-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.1). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Sound Physics: Aeronautics mit neoforge kompatibel?

Sound Physics: Aeronautics unterstützt offiziell neoforge für Minecraft 1.21.1, 1.21. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Sound Physics: Aeronautics – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Sound Physics: Aeronautics den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Sound Physics: Aeronautics mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
GNU General Public License v3.0 only
Server-seitig
Optional

Unterstützte Versionen

1.21.11.21