Vampirism Iron's Spells Compatibility

Vampirism Iron's Spells Compatibility

Vampirism mod now integrated with Iron's Spells Blood magic. Use your blood to reduce cooldowns, use blood ray and bite to restore blood! Also aware of Holy spells!

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forgeneoforgemagic
Server mit dieser Mod mieten

Über diese Mod

Vampire Spells Addon

Vampire Spells Addon connects Iron's Spells 'n Spellbooks with Vampirism and
changes selected spell behavior for vampire players.

Current behavior

  • Ray of Siphoning and Devour restore configurable Vampirism blood to a vampire
    caster from delivered health damage. The amount is observed after absorption
    and other damage processing, excludes overkill by capping it to the target's
    health before the hit, and never requests more blood than the caster can hold.
  • By default, a vampire pays mana for every mana-consuming Blood School spell.
    When the full mana price cannot be covered, every such spell except Ray of
    Siphoning falls back to an atomic blood payment and spends no mana. If the
    blood price cannot be paid in full, the spell effect is stopped without a
    partial debit.
  • alwaysUseBloodForVampireBloodSpells = true changes those non-Ray casts to
    blood-only mode even while mana is available. Creative casts, non-mana cast
    sources, and recasts keep their normal free-resource behavior. Ray of
    Siphoning always keeps its normal mana cost and continues to restore blood.
  • Devour's configurable mana multiplier still applies only to vampire casters;
    its scaled final price is also the basis for a blood payment. Every Blood
    School spell cast by a vampire uses
    vampireBloodSpellCooldownMultiplier, which defaults to 2/3 for a
    cooldown that is 1.5 times shorter.
  • A vampire's Ray of Siphoning animates toward the caster rather than toward the
    target. Its guide text also explains the spell's night-creature origin in all
    languages supported by Iron's Spells.
  • Holy spell damage dealt to a Vampirism NPC vampire is doubled regardless of
    who cast it. Delivered holy health damage reflects onto a vampire player
    caster.
  • Holy healing damages vampire casters/targets and suppresses the corresponding
    heal. Holy utility spells damage a vampire caster, clear any targeting data
    created during pre-cast checks, and cancel the cast.
  • Cast and heal correlation state is bounded and cleared on lifecycle
    boundaries so nested or interrupted actions cannot affect an unrelated later
    action.
  • Server-side tuning is stored per world in
    <world>/serverconfig/vampire_spells_addon-server.toml.

Requirements

Minecraft Loader Java Vampirism Iron's Spells
1.21.1 NeoForge >=21.1.200 and <21.2 21 >=1.10.7 and <1.11 >=1.21.1-3.14.3 and <1.21.1-4
1.20.1 Forge >=47.4.0 and <48 17 >=1.10.7 and <1.11 >=1.20.1-3.15.0 and <1.20.1-4

Support development

Support me with a donation ✨

Your support motivates me to continue developing and maintaining this project. Thanks!

Verfügbare Versionen

Vampirism Iron's Spells Compatibility 1.20.1-0.0.9release
MC 1.20.1forge
28. Juli 2026
Vampirism Iron's Spells Compatibility 1.21.1-0.0.9release
MC 1.21.1neoforge
28. Juli 2026
Vampirism Iron's Spells Compatibility 1.21.1-0.0.6release
MC 1.21.1neoforge
19. September 2025

Vampirism Iron's Spells Compatibility auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

forge Loader setzen

Wähle im Panel unter "Egg" den forge-Loader und die passende Minecraft-Version (1.21.1).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Vampirism Iron's Spells Compatibility". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

forgeneoforge

Minecraft-Versionen

1.21.1, 1.20.1

Server-seitig

Erforderlich

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

Vampirism Iron's Spells Compatibility Server crasht beim Start – was tun?

Häufigste Ursache: falsche forge-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.1). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Vampirism Iron's Spells Compatibility mit forge und neoforge kompatibel?

Vampirism Iron's Spells Compatibility unterstützt offiziell forge, neoforge für Minecraft 1.21.1, 1.20.1. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Vampirism Iron's Spells Compatibility – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Vampirism Iron's Spells Compatibility den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Vampirism Iron's Spells Compatibility mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
MIT License
Server-seitig
Erforderlich

Unterstützte Versionen

1.21.11.20.1