Conveyor Belt Mk7*

Conveyor Belt Mk7*

Adds a 2000 item/minute* conveyor belt, that's it, no fluff.

von Robbv1.2.1logisticsbelts
22.2K
Downloads
536.9K
Views
23. November 2023
Erstellt
22. August 2026
Aktualisiert

Beschreibung

Conveyor Belt Mk7

_If you enjoy my work, please consider donating to my [completely optional tip jar](https://ko-fi.com/robb4)._

This mod adds a conveyor belt (and lift) that moves 2000 items per minute,
which is the fastest speed a conveyor belt can move items before they start getting deleted.

It looks exactly the same as the Mk5 belt; the point of this mod is literally just a faster belt,
it is not focused on graphics or anything else.
Unlock it in T9 in the HUB (post Quantum Encoding). They are quite pricey given their high speed.
I balanced them around being used in small quantities where their high-throughput is required the most.

Answered Questions

- Want an even faster belt?
That's not how this works.
Until something changes in the base game, 2000/min is as fast as it gets.
Use something like [Th3's Part/Recipe Compressor](https://ficsit.app/mod/Th3RecipeMod) if you want to move more items per minute.
- Want more tiers of belt in the middle?
That's not what this mod is for, get something like [Simple Conveyor](https://ficsit.app/mod/conveyorbeltmod) instead.
- Don't want any modded buildings in your save file?
Use [Enhanced Conveyors](https://ficsit.app/mod/EnhancedConveyors) instead.
- Don't like the build or unlock costs I chose?
Use [ContentLib](https://ficsit.app/mod/ContentLib) to change them to what you want!
- Worried I will disappear and your save will be broken forever if you use these belts?
Unlikely, but see the "Uninstalling" directions below to convert all of your Mk7
belts to something else even if the mod isn't installed.
Also, the mod is open source, so you can update it yourself.
- The belt isn't reaching 2000 items/min in your game?
Read the section below.

Measuring True Belt Speed

Depending on your computer, the belt may not reach this speed.
That's why they're called "Mk7
" - this is the asterisk.
As such, you should test the belt's actual speed before using it in your factory.
Use the game's [Conveyor Throughput Monitor](https://satisfactory.wiki.gg/wiki/Conveyor_Throughput_Monitor) to do this.

Build a setup like this to check what belt speed you get before designing your setups around it:

![Belt speed tester](https://raw.githubusercontent.com/budak7273/BeltMk6/refs/heads/main/ModpageResources/Mk5VersusThis.jpeg)

_Note: This screenshot was taken using the [Throughput Counter and Limiter](https://ficsit.app/mod/CounterLimiter) mod,
but the base game's works too._

Uninstalling

Want to uninstall this mod? Use Core Redirects to replace all of your Mk7 belts with another belt type.
The process for doing this is outlined in [this guide](https://docs.ficsit.app/satisfactory-modding/latest/ForUsers/CoreRedirectMigration.html).
Use the following core redirect file to replace the belt with Mk6 belt and the lift with Mk6 lift:

```ini
[CoreRedirects]
+ClassRedirects=(OldName="/BeltMk6/Buildable/ConveyorLiftMk6/Build_ConveyorLiftMk6.Build_ConveyorLiftMk6_C",NewName="/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk6/Build_ConveyorLiftMk6.Build_ConveyorLiftMk6_C")
+ClassRedirects=(OldName="/BeltMk6/Buildable/ConveyorBeltMk6/Build_ConveyorBeltMk6.Build_ConveyorBeltMk6_C",NewName="/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk6/Build_ConveyorBeltMk6.Build_ConveyorBeltMk6_C")
```

Important Note: the internal structure of this mod refers to Mk7 belts as Mk6
because this mod was made before 1.0 and Coffee Stain had me well and truly fooled that they would never add another belt tier.

Versionen

v1.2.1release
2.1K Downloads15. Juni 2026
v1.2.0release
10.9K Downloads14. Oktober 2024
v1.1.0release
6.3K Downloads20. Januar 2024
v1.0.0release
2.9K Downloads23. November 2023

Conveyor Belt Mk7* auf dem Server installieren

1

Satisfactory Server bestellen

Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 4 Spieler.

2

Mod installieren

Öffne den Mod-Manager im Dashboard und suche nach "Conveyor Belt Mk7*". Installations-Dependencies werden automatisch mitinstalliert.

3

Server neu starten

Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.

Häufige Fragen

Conveyor Belt Mk7* funktioniert nicht nach Update – was tun?

Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob Conveyor Belt Mk7* bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.

Conveyor Belt Mk7* verursacht Crashes im Multiplayer – Lösung

Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler Conveyor Belt Mk7* v1.2.1 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.

Ist Conveyor Belt Mk7* mit anderen Satisfactory Mods kompatibel?

Conveyor Belt Mk7* nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.

Conveyor Belt Mk7* Server mieten

Spiele Conveyor Belt Mk7* auf deinem eigenen Satisfactory Server mit Mod-Support.

Empfohlener RAM
6 GBab €7.80/Monat
Min. 4 GB | ab €5.20
Jetzt Server bestellen

Mod Informationen

Ersteller
Robb
Neueste Version
v1.2.1
Erstellt am
23. November 2023
Zuletzt aktualisiert
22. August 2026
Quellcode
GitHub →