ContentInspector

ContentInspector

Live in-game debugging tool for analyzing loaded content and actors

von Nogg-aholicv1.2.2vanilla-friendlydeveloper-utility
3.8K
Downloads
2.4M
Views
14. August 2021
Erstellt
8. Juli 2026
Aktualisiert

Beschreibung

Content Inspector

#

This mod is a tool intended to assist mod developers, and has limited usefulness for typical players.

For a brief walkthrough of using this tool, see the [ContentInspector Tutorial on the ContentLib documentation](https://docs.ficsit.app/contentlib/latest/Tutorials/ContentInspector.html).

For support, join the [Nog's Mods discord server](https://discord.gg/kcRmFxn89d).

_This mod currently maintained by Robb._
_If you enjoy my work, please consider donating to my [completely optional tip jar](https://ko-fi.com/robb4)._

----

ContentInspector is an in-game debugging tool created by Nog that allows you to view, temporarily modify\, and export to JSON the following:

- Mod and base-game content
- Script-generated content (such as that loaded by [ContentLib](https://ficsit.app/mod/ContentLib))
- Property values on every loaded Actor in the game world
- Probably more I (Robb) am not aware of

\_Note: success with modification of properties may vary)_

This is useful for:

- Discovering the location of game assets
- Finding out what properties an actor has at runtime that can't be determined from the editor
- Finding out the value of blueprint-defined variables at runtime
- Finding out what Socket an attachment actor is attached to)
- Comparing exports of actors taken at different times to find out what changed between
- Checking what mod content actually ends up registered
- Whatever you want to use it for!

To open the inspector in-game, you can use the chat command `/inspect`,
or the widget built into the Mod Configs screen (useful on the Main Menu).

To inspect a specific in-world actor, stand near it and look at it,
then use the `/inspect this` chat command.
The widget's title bar will show information about what the trace found.

If you want to return to a window later in your game session,
you can use the minimize button.
The same window will be restored when you use `/inspect` again.

It is quite possible to crash your game session by modifying various properties.
Do not expect to receive support for crashes caused by changes you make with this tool.
Any modifications will not persist between game sessions.

It is possible to dump and generate Blueprints or some Assets (Curves, Material stubs, etc.) with ContentInspector,
but it's highly advised to use the
[Asset Toolkit](https://docs.ficsit.app/satisfactory-modding/latest/CommunityResources/AssetToolkit.html)
instead, since asset generation is not the purpose of this mod.

Depends on [JsonStructs](https://ficsit.app/mod/JsonStructs), a hidden mod.
Will be installed automatically when you install this mod via SMM.
Note that fields prefixed with `JS_` are created by JsonStructs and contain metadata about the field being inspected.

Inspecting the Fuel Generator in Widget view mode:

![Widget inspect](https://i.imgur.com/yEI6xB2.jpg)

Viewing loaded ContentLib script content:

![Script Content](https://i.imgur.com/y7lEIhg.png)

Inspecting a ContentLib script asset (from the RePan mod) in Text view mode:

![Text Inspect](https://i.imgur.com/KjsvkDz.png)

Versionen

v1.2.2release
109 Downloads16. Juni 2026
v1.2.1release
694 Downloads16. Juni 2025
v1.2.0release
659 Downloads13. Oktober 2024
v1.1.1release
548 Downloads15. November 2023
v1.1.0release
127 Downloads4. August 2023

ContentInspector auf dem Server installieren

1

Satisfactory Server bestellen

Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 4 Spieler.

2

Mod installieren

Öffne den Mod-Manager im Dashboard und suche nach "ContentInspector". Installations-Dependencies werden automatisch mitinstalliert.

3

Server neu starten

Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.

Häufige Fragen

ContentInspector funktioniert nicht nach Update – was tun?

Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob ContentInspector bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.

ContentInspector verursacht Crashes im Multiplayer – Lösung

Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler ContentInspector v1.2.2 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.

Ist ContentInspector mit anderen Satisfactory Mods kompatibel?

ContentInspector nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.

ContentInspector Server mieten

Spiele ContentInspector auf deinem eigenen Satisfactory Server mit Mod-Support.

Empfohlener RAM
6 GBab €12/Monat
Min. 4 GB | €2/GB
Jetzt Server bestellen

Mod Informationen

Ersteller
Nogg-aholic, Robb
Neueste Version
v1.2.2
Erstellt am
14. August 2021
Zuletzt aktualisiert
8. Juli 2026
Quellcode
GitHub →
ContentInspector Mod — Satisfactory Server Hosting | Mado Hosting | Mado Hosting