
Early Matter Conversion
Unlock the Early Converter in Tier 3 and start converting your ores using SAM.
Beschreibung
<center><img src="https://github.com/DellAquila/Layout/raw/main/New/CABECALHO.png"></center><br/>
<style>
.multiplayer-banner {
background-color: #4caf50;
border-top: 4px solid #000;
border-bottom: 4px solid #000;
margin: 20px 0;
padding: 10px 0;
display: flex;
align-items: center;
justify-content: center;
gap: 15px;
width: 100%;
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.multiplayer-text {
color: #ffffff !important;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 2px;
font-size: 1.1rem;
text-shadow: 2px 2px 0px #000;
}
.multiplayer-sub {
background: #000;
color: #4caf50 !important;
padding: 2px 10px;
font-size: 0.8rem;
font-weight: bold;
text-transform: uppercase;
border: 2px solid #fff;
}
.thumb-icon {
font-size: 1.5rem;
filter: drop-shadow(2px 2px 0px #000);
}
</style>
<div class="multiplayer-banner">
<span class="thumb-icon">👍</span>
<div class="multiplayer-text">Multiplayer Compatible</div>
<div class="multiplayer-sub">Everyone!</div></div>
<!-- //------------------------------------------------------------ END MULTIPLAYER YES --->
<style>
.mod-container {
--sf-gold: #f6ad55;
--sf-sam: #b794f4;
--sf-matter: #319795;
--sf-bg: #2d2d2d;
--sf-border: #000;
max-width: 850px;
margin: 20px auto;
background-color: var(--sf-bg);
color: #e0e0e0;
padding: 30px;
border: 4px solid var(--sf-border);
box-shadow: 10px 10px 0px var(--sf-border);
}
.mod-container h1 {
color: var(--sf-sam);
text-transform: uppercase;
text-align: center;
border-bottom: 3px double var(--sf-matter);
padding-bottom: 10px;
margin-bottom: 25px;
text-shadow: 2px 2px #000;
}
.alchemy-banner {
background: linear-gradient(90deg, #553c9a 0%, #234e52 100%);
color: #fff;
padding: 15px;
text-align: center;
border: 2px solid #000;
margin: 20px 0;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 2px;
}
.stat-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 15px;
margin: 25px 0;
}
.stat-card {
background: #1a1a1a;
padding: 15px;
border-bottom: 4px solid var(--sf-sam);
text-align: center;
}
.stat-card b { color: var(--sf-gold); display: block; margin-bottom: 8px; text-transform: uppercase; font-size: 0.9rem; }
.stat-card .percent { font-family: 'Courier New', monospace; font-size: 1.5rem; color: #fff; font-weight: bold; }
.table-box {
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border: 1px solid #444;
padding: 10px;
margin: 20px 0;
}
.table-box img { margin: 5px 0 !important; border: none !important; }
.mod-container img {
width: 100%;
border: 4px solid #000;
display: block;
margin: 15px 0;
}
</style>
<div class="mod-container">
<h1>Early Matter Conversion</h1>
<p style="text-align:center;">Harness the power of SAM before reaching the endgame. Tier 3 now grants access to the Early Converter, allowing for basic matter transmutation at a balanced production rate.</p>
<div class="alchemy-banner">
🔮 MOLECULAR RECONSTRUCTION: TIER 3 🔮
</div>
<img src="https://i.imgur.com/BVYopqQ.png" alt="Early Converter Interface">
<div class="stat-grid">
<div class="stat-card">
<b>POWER DRAW</b>
<div class="percent">± 50%</div>
<p style="font-size:0.75rem; color:#888;">Compared to standard models</p>
</div>
<div class="stat-card">
<b>PRODUCTION SPEED</b>
<div class="percent">± 30%</div>
<p style="font-size:0.75rem; color:#888;">Stable early-game throughput</p>
</div>
</div>
<div class="table-box">
<p style="text-align:center; font-size: 0.8rem; color: var(--sf-sam); text-transform: uppercase; font-weight: bold; margin-bottom: 10px;">Transmutation Reference Data</p>
<img src="https://i.imgur.com/JD7Gz2B.png" alt="Conversion Table 1">
<img src="https://i.imgur.com/4gnnsOz.png" alt="Conversion Table 2">
<img src="https://i.imgur.com/sgqqtV2.png" alt="Conversion Table 3">
</div>
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 10px;">
<img src="https://i.imgur.com/svUx5cw.png" alt="Tier 3 Unlock">
<img src="https://i.imgur.com/4MVmz7o.png" alt="Converter Building">
</div>
<div style="border-top: 1px solid #444; padding-top: 15px; font-size: 0.8rem; color: #aaa; margin-top: 25px; text-align: center;">
Idea by <b>Tani</b>.<br>
<b>Alchemy Pro-Tip:</b> Use the Early Converter to supplement your Iron or Copper needs during the mid-game push using that "useless" SAM ore you've been finding!
</div>
</div>
<div class="aquila-footer">
<style>
.aquila-footer {
--sf-bg: #1a1a1a; --sf-border: #000; --sf-gold: #f2c94c;
--discord: #3b4e8d; --patreon: #ff6058; --steam: #f2f2f2;
--pix: #f2d600; --paypal: #249ce2; --youtube: #ff0000;
max-width: 850px; margin: 40px auto; background-color: var(--sf-bg);
padding: 30px; border: 4px solid var(--sf-border); border-top: 6px solid var(--sf-gold);
box-shadow: 10px 10px 0px var(--sf-border); text-align: center; color: #fff;
}
.aquila-footer .btn-container { display: grid; grid-template-columns: 1fr 1fr; gap: 12px; margin-bottom: 20px; }
.aquila-footer .full-btn { grid-column: span 2; }
.aquila-footer .social-btn {
display: flex; align-items: center; justify-content: center;
padding: 12px; border: 3px solid #000; box-shadow: 4px 4px 0px #000;
text-decoration: none; transition: transform 0.1s;
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.aquila-footer .social-btn:hover { transform: translate(-2px, -2px); box-shadow: 6px 6px 0px #000; }
.aquila-footer .btn-text { color: #ffffff !important; text-transform: uppercase; font-weight: bold; font-size: 0.9rem; line-height: 1.2; }
.aquila-footer .discord { background: var(--discord); }
.aquila-footer .patreon { background: var(--patreon); }
.aquila-footer .youtube { background: var(--youtube); }
.aquila-footer .steam { background: var(--steam); }
.aquila-footer .steam .btn-text { color: #d35400 !important; }
.aquila-footer .paypal { background: var(--paypal); }
.aquila-footer .sub-text { display: block; font-size: 0.65rem; opacity: 0.9; font-weight: normal; margin-top: 4px; text-transform: none; }
</style>
<p style="margin-bottom: 25px; font-weight: bold; color: var(--sf-gold);">
✨ Changing the world, one atom at a time.
</p>
<div class="btn-container">
<a href="https://discord.gg/xkVJ73E" target="_blank" class="social-btn discord">
<div class="btn-text">AQUILA INDUSTRIAL<span class="sub-text">Join the Discord and discuss early SAM strategies!</span></div>
</a>
<a href="https://store.steampowered.com/app/1958750/Hexfactory/" target="_blank" class="social-btn steam">
<div class="btn-text">HEXFACTORY ON STEAM<span class="sub-text" style="color:#000 !important">Check out the little game I built from scratch!</span></div>
</a>
<a href="https://www.patreon.com/AndreAquila" target="_blank" class="social-btn patreon">
<span class="btn-text">BECOME A PATRON<span class="sub-text">Fuel my coffee addiction so I can keep coding until 3 AM.</span></span>
</a>
<a href="https://www.paypal.com/donate?hosted_button_id=TD7ME2KYDMT7G" target="_blank" class="social-btn" style="background: var(--pix);">
<div class="btn-text" style="color:#000 !important;">☕ BUY ME A COFFEE!<span class="sub-text" style="font-weight: bold; color: #000 !important;">Support with $1 — it will make my day!</span></div>
</a>
<a href="https://www.youtube.com/@AndreAquila" target="_blank" class="social-btn youtube full-btn">
<span class="btn-text">▶ SUBSCRIBE TO MY YOUTUBE CHANNEL<span class="sub-text">See mod showcases and development updates!</span></span>
</a>
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=U96NB4W469FR2&source=url" target="_blank" class="social-btn paypal full-btn">
<span class="btn-text">Donate with PayPal<span class="sub-text">Every bit helps keep the cpu humming. Thank you!</span></span>
</a>
</div>
<div class="footer-meta">
<p style="font-size: 0.75rem; color: #555; letter-spacing: 2px; margin-top: 5px; font-weight: bold;">AQUILA INDUSTRIAL // MOLECULAR ALCHEMY DIVISION</p>
</div>
</div>
Versionen
Early Matter Conversion auf dem Server installieren
Satisfactory Server bestellen
Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 4 Spieler.
Mod installieren
Öffne den Mod-Manager im Dashboard und suche nach "Early Matter Conversion". Installations-Dependencies werden automatisch mitinstalliert.
Server neu starten
Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.
Häufige Fragen
Early Matter Conversion funktioniert nicht nach Update – was tun?
Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob Early Matter Conversion bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.
Early Matter Conversion verursacht Crashes im Multiplayer – Lösung
Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler Early Matter Conversion v1.0.3 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.
Ist Early Matter Conversion mit anderen Satisfactory Mods kompatibel?
Early Matter Conversion nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.
Early Matter Conversion Server mieten
Spiele Early Matter Conversion auf deinem eigenen Satisfactory Server mit Mod-Support.
Mod Informationen
- Ersteller
- Andre Aquila
- Neueste Version
- v1.0.3
- Erstellt am
- 15. November 2024
- Zuletzt aktualisiert
- 8. Juli 2026