Manufacturing Speed Module

Manufacturing Speed Module

A machine that makes all producers in its radius to produce at double speed, for a power cost.

von Andre Aquilav1.0.12machines
10.3K
Downloads
2.5M
Views
20. Juni 2021
Erstellt
8. Juli 2026
Aktualisiert

Beschreibung

<center><img src="https://github.com/DellAquila/Layout/raw/main/New/CABECALHO.png"></center><br/>
<style>
.multiplayer-banner {
background-color: #4caf50;
border-top: 4px solid #000;
border-bottom: 4px solid #000;
margin: 20px 0;
padding: 10px 0;
display: flex;
align-items: center;
justify-content: center;
gap: 15px;
width: 100%;
}
.multiplayer-text {
color: #ffffff !important;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 2px;
font-size: 1.1rem;
text-shadow: 2px 2px 0px #000;
}
.multiplayer-sub {
background: #000;
color: #4caf50 !important;
padding: 2px 10px;
font-size: 0.8rem;
font-weight: bold;
text-transform: uppercase;
border: 2px solid #fff;
}
.thumb-icon {
font-size: 1.5rem;
filter: drop-shadow(2px 2px 0px #000);
}
</style>

<div class="multiplayer-banner">
<span class="thumb-icon">👍</span>
<div class="multiplayer-text">Multiplayer Compatible</div>
<div class="multiplayer-sub">Everyone!</div></div>
<!-- //------------------------------------------------------------ END MULTIPLAYER YES --->

<style>
.mod-container {
--sf-gold: #fa9549;
--sf-speed: #f6e05e;
--sf-water: #4299e1;
--sf-bg: #2d2d2d;
--sf-border: #000;
max-width: 850px;
margin: 20px auto;
background-color: var(--sf-bg);
color: #e0e0e0;
padding: 30px;
border: 4px solid var(--sf-border);
box-shadow: 10px 10px 0px var(--sf-border);
}
.mod-container h1 {
color: var(--sf-speed);
text-transform: uppercase;
text-align: center;
border-bottom: 3px double var(--sf-speed);
padding-bottom: 10px;
margin-bottom: 25px;
text-shadow: 2px 2px #000;
}
.overclock-banner {
background: linear-gradient(90deg, #b7791f 0%, #f6e05e 100%);
color: #000;
padding: 15px;
text-align: center;
border: 2px solid #000;
margin: 20px 0;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 2px;
}

.stats-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 15px;
margin: 25px 0;
}
.stat-card {
background: #1a1a1a;
padding: 20px;
border-bottom: 4px solid var(--sf-speed);
text-align: center;
}
.stat-card b { color: var(--sf-gold); font-size: 1.4rem; display: block; }

.requirement-box {
background: #2d3748;
border: 2px dashed var(--sf-water);
padding: 20px;
margin: 25px 0;
text-align: center;
}
.requirement-box b { color: var(--sf-water); }

.mod-container img {
width: 100%;
border: 4px solid #000;
display: block;
margin: 15px 0;
}
.aquila-footer {
--sf-bg: #1a1a1a;
--sf-border: #000;
--sf-gold: #f2c94c;
--discord: #3b4e8d;
--patreon: #ff6058;
--steam: #f2f2f2;
--pix: #f2d600;
--paypal: #249ce2;
--youtube: #ff0000;
max-width: 850px;
margin: 40px auto;
background-color: var(--sf-bg);
padding: 30px;
border: 4px solid var(--sf-border);
border-top: 6px solid var(--sf-gold);
box-shadow: 10px 10px 0px var(--sf-border);
text-align: center;
}
.aquila-footer .btn-container {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 12px;
margin-bottom: 20px;
}
.aquila-footer .full-btn { grid-column: span 2; }
.aquila-footer .social-btn {
display: flex;
align-items: center;
justify-content: center;
padding: 12px;
border: 3px solid #000;
box-shadow: 4px 4px 0px #000;
text-decoration: none;
transition: transform 0.1s;
}
.aquila-footer .social-btn:hover {
transform: translate(-2px, -2px);
box-shadow: 6px 6px 0px #000;
}
.aquila-footer .btn-text {
color: #ffffff !important;
text-transform: uppercase;
font-weight: bold;
font-size: 0.9rem;
line-height: 1.2;
}
.aquila-footer .discord { background: var(--discord); }
.aquila-footer .patreon { background: var(--patreon); }
.aquila-footer .youtube { background: var(--youtube); }
.aquila-footer .steam { background: var(--steam); }
.aquila-footer .steam .btn-text { color: #d35400 !important; }
.aquila-footer .paypal { background: var(--paypal); }
.aquila-footer .sub-text {
display: block;
font-size: 0.65rem;
opacity: 0.9;
font-weight: normal;
margin-top: 4px;
text-transform: none;
}
</style>

<div class="mod-container">
<h1>Manufacturing Speed Module</h1>
<p style="text-align:center;">Push your production lines beyond factory specs. Deploy localized speed fields to double the output of all nearby manufacturing units.</p>

<div class="overclock-banner">
⚡ RADIAL OVERCLOCKING PROTOCOL ACTIVE ⚡
</div>

<div class="stats-grid">
<div class="stat-card">
<b>2.0x SPEED</b><br>Production Rate
</div>
<div class="stat-card">
<b>2.5x POWER</b><br>Energy Consumption
</div>
</div>

<div class="requirement-box">
💧 <b>COOLANT REQUIRED</b><br>
The module requires a steady <b>Water supply</b> to maintain the field. Without hydration, the speed boost will deactivate!
</div>

<h2 style="color:var(--sf-speed); text-transform:uppercase; text-align:center;">Operation Tutorial</h2>
<div style="margin: 20px 0; text-align:center;">
<img src="https://github.com/DellAquila/Layout/raw/main/Videos_Up.png" style="width:100%; border:none; margin:0;">
<a href="https://www.youtube.com/watch?v=uNa_i2eYp0M" target="_blank"><img src="http://img.youtube.com/vi/uNa_i2eYp0M/0.jpg" style="width:100%; border:4px solid #000; margin:0;"></a>
<img src="https://github.com/DellAquila/Layout/raw/main/Videos_Down.png" style="width:100%; border:none; margin:0;">
</div>

<div style="background:#1a1a1a; padding:15px; border-top: 2px solid var(--sf-speed); margin-top:10px; text-align:center; font-size: 0.9rem;">
⚠️ <b>Field Stability Note:</b> Speed effects do <u>not</u> stack. Multiple modules in the same area will not increase speed beyond 2x.
</div>

<div style="border-top: 1px solid #444; padding-top: 15px; font-size: 0.8rem; color: #aaa; margin-top: 25px;">
<b>Technical Note:</b> Affects all production buildings within the module's radius. Icons, UI and Graphic advice from <a href="https://discord.gg/xkVJ73E" style="color:var(--sf-gold);">Deantendo: The UI guy!</a>
</div>
</div>

<div class="aquila-footer">
<p style="margin-bottom: 25px; font-weight: bold; color: var(--sf-gold);">
⚡ Efficiency is a choice. Make the fast choice, Pioneer!
</p>

<div class="btn-container">
<a href="https://discord.gg/xkVJ73E" target="_blank" class="social-btn discord">
<div class="btn-text">AQUILA INDUSTRIAL<span class="sub-text">Found a bug? Have a wild idea? Join the Discord!</span></div>
</a>
<a href="https://store.steampowered.com/app/1958750/Hexfactory/" target="_blank" class="social-btn steam">
<div class="btn-text">HEXFACTORY ON STEAM<span class="sub-text" style="color:#000 !important">Check out the little game I built from scratch!</span></div>
</a>
<a href="https://www.patreon.com/AndreAquila" target="_blank" class="social-btn patreon">
<span class="btn-text">BECOME A PATRON<span class="sub-text">Fuel my coffee addiction so I can keep coding until 3 AM.</span></span>
</a>
<a href="https://www.paypal.com/donate?hosted_button_id=TD7ME2KYDMT7G" target="_blank" class="social-btn" style="background: var(--pix);">
<div class="btn-text" style="color:#000 !important;">☕ BUY ME A COFFEE!<span class="sub-text" style="font-weight: bold; color: #000 !important;">Support with $1 — it will make my day!</span></div>
</a>
<a href="https://www.youtube.com/@AndreAquila" target="_blank" class="social-btn youtube full-btn">
<span class="btn-text">▶ SUBSCRIBE TO MY YOUTUBE CHANNEL<span class="sub-text">See mod showcases, factory tours, and development updates!</span></span>
</a>
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=U96NB4W469FR2&source=url" target="_blank" class="social-btn paypal full-btn">
<span class="btn-text">Donate with PayPal<span class="sub-text">Every bit helps keep the cpu humming and the updates coming. Thank you!</span></span>
</a>
</div>

<div class="footer-meta">
<p style="font-size: 0.75rem; color: #555; letter-spacing: 2px; margin-top: 5px; font-weight: bold;">AQUILA INDUSTRIAL // EXTERNAL MODDING DIVISION</p>
</div>
</div>

Versionen

v1.0.12release
259 Downloads12. Juni 2026
v1.0.11release
1.0K Downloads6. Juni 2025
v1.0.10release
1.3K Downloads17. Oktober 2024
v1.0.8release
157 Downloads14. Oktober 2024

Manufacturing Speed Module auf dem Server installieren

1

Satisfactory Server bestellen

Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 3 Spieler.

2

Mod installieren

Öffne den Mod-Manager im Dashboard und suche nach " Manufacturing Speed Module". Installations-Dependencies werden automatisch mitinstalliert.

3

Server neu starten

Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.

Häufige Fragen

Manufacturing Speed Module funktioniert nicht nach Update – was tun?

Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob Manufacturing Speed Module bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.

Manufacturing Speed Module verursacht Crashes im Multiplayer – Lösung

Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler Manufacturing Speed Module v1.0.12 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.

Ist Manufacturing Speed Module mit anderen Satisfactory Mods kompatibel?

Manufacturing Speed Module nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.

Manufacturing Speed Module Server mieten

Spiele Manufacturing Speed Module auf deinem eigenen Satisfactory Server mit Mod-Support.

Empfohlener RAM
6 GBab €12/Monat
Min. 4 GB | €2/GB
Jetzt Server bestellen

Mod Informationen

Ersteller
Andre Aquila
Neueste Version
v1.0.12
Erstellt am
20. Juni 2021
Zuletzt aktualisiert
8. Juli 2026
Quellcode
GitHub →