Industrial Flare Stack

Industrial Flare Stack

The Industrial Flare Stack is a unit designed to vent excess combustible liquids and gases to prevent production stalls.

von Alex1965v1.2.0qolmachineslogistics
1.3K
Downloads
15.0K
Views
27. Mai 2026
Erstellt
8. Juli 2026
Aktualisiert

Beschreibung

<h1 align="center"><font color="#ff8e3c">INDUSTRIAL FLARE STACK</font></h1>

<blockquote><font color="#ff8e3c"><b>A.D.A. NOTICE:</b></font> "Pioneer, your downstream consumption has reached a state of terminal saturation. To prevent a total hydrostatic seizure of your refinery infrastructure, FICSIT Inc. has authorized the <b>Industrial Flare Stack</b> to convert your excess energy into atmospheric waste. It is an inefficient sacrifice, but a necessary one. The flame is the only thing standing between you and a dead factory. Burn the surplus. Save the system. <br><br>The Industrial Flare Stack facilitates the rapid conversion of your logistical failures into atmospheric pollutants. Note: Planetary heating is within acceptable corporate parameters. Your breathing remains a secondary priority."</blockquote>

<p align="center"><i>"Efficiency through elimination. FICSIT Inc. approved."</i></p>

<hr>

<h2><font color="#ff8e3c">🏭 OVERVIEW</font></h2>

The <b>Industrial Flare Stack</b> is a high-capacity relief unit designed to vent excess combustible liquids and gases to prevent production stalls.

While I am not a professional game developer, I am a professional industrial machine engineer. This model was fully engineered from the ground up in Autodesk Inventor Pro to ensure real-world parametric CAD precision and functional structural logic. To bridge the gap into a AAA game environment like Satisfactory, the asset underwent a massive optimization pipeline in Blender (which was a 'shock' for a CAD guy), decimating the high-density CAD geometry from 34 million polygons down to approximately 673,000 faces to guarantee solid in-game performance.

<ul>
<li> <b>Max Consumption:</b> 250 m³/min.</li>
<li> <b>Audio:</b> Custom <b>Wwise</b> integration with a 9s pressure spool-up.</li>
<li> <b>Visuals:</b> Real-time Analog/Digital machine status gauges and BlackBody thermal shaders.</li>
<li> <b>Burnable Feedstock:</b> Crude Oil, Heavy Oil Residue (HOR), Fuel, Turbo Fuel, Biofuel, Rocket Fuel, and Ionized Rocket Fuel.</li>
<li> <b>Dimensions:</b> 20m × 20m Base | 84m Height (Requires approximately a 3×3 Foundation footprint).</li>
</ul>

<hr>

<h2><font color="#ff8e3c">📦 INSTALLATION</font></h2>

This mod cannot be installed manually via GitHub source files.
<br><br>
To install, download the official <b><a href="https://ficsit.app/guide/9mD6G768gYisAs">Satisfactory Mod Manager (SMM)</a></b>, search for <code>FlareStack</code>, and click install. The manager will automatically handle all required dependencies (SML).

<hr>

<h2><font color="#ff8e3c">⚠️ BYPRODUCT: CONDENSATE</font></h2>

Incineration produces <b>Condensate</b>, a toxic liquid waste.

<ul>
<li> <b>Handling:</b> Must be stored in (Industrial) Fluid Buffers. Condensate processing is planned for V2.0.</li>
<li> <b>Logistical Constraint:</b> Like Uranium Waste, Condensate is a "dead-end" byproduct. Manual pipe flushing is discouraged to maintain the Tier 8 challenge.</li>
</ul>

<hr>

<h2><font color="#ff8e3c">🛠️ GETTING STARTED & USAGE</font></h2>
<b>Game Video Settings:</b> VFX Setting:</b> ULTRA </b>.<br><br>
<b>Unlock:</b> HUB Milestone <b>Tier 8</b> under the group <b>"Industrial Process Control"</b>.
<br><br>
<b>Build Menu Location:</b> Found under the <b>Logistics</b> tab, inside the <b>Group 8: Process Control</b> category.
<br><br>
<b>Static Drain Logic:</b> In V1.0, the Flare Stack functions as a manual relief machine. It will draw fluid immediately upon connection.

<ul>
<li> <b>Gauges:</b> <b>GAS</b> fuel burn rate in m³/min. <b>WATER</b> water consumption in m³/min. <b>GUARD</b> shows if guard flame is active. <b>CONDENSATE</b> internal buffer level of condensate in m³ (max capacity 100m³).</li>
<li> <b>The Valve Toggle:</b> Install a <b>Valve</b> on the feedline to act as a manual remote switch. Open it only when your system backs up; close it once the line pressure is relieved. This prevents you from having to manually toggle the building at the stack itself.</li>
<li> <b>Safety:</b> Use the <b>Crouch (C)</b> key on the final maintenance stair to access the lower deck without sustaining cranial trauma.</li>
</ul>
<br>
<b>Help/Questions:</b> Contact me on Discord: <b>xpsion</b> for questions or issues.
<hr>

<p align="center">
<img src="https://raw.githubusercontent.com/Alex1965/Satisfactory-mods/main/FlareStackv1.0SMRMD.png" alt="Industrial Flare Stack" width="100%">
</p>
<p align="center">
<img src="https://raw.githubusercontent.com/Alex1965/Satisfactory-mods/main/Flare Stack v 1.0.webp" alt="Flare Stack Animation" width="100%">
</p>

<h2><font color="#ff8e3c">🛰️ PROJECT ROADMAP</font></h2>
<ul>
<li><b>V1.0.0 (Released):</b> Initial Release. Static Drain logic, Wwise Audio, and 3D-modeled gauges.</li>
<li><b>V1.1.0 (Released):</b> <b>The Voice & Interface Update.</b> Added ADA voice triggers and the static visual control panel.</li>
<li><b>V1.2.0 (Current):</b> Compatibility Update. Tweaks and Satisfactory 1.2 update.
<br><i>Known Limitations: Non-paintable surfaces; minor shadow errors on Superheater. Dedicated Server support untested. VFX currently requires ULTRA setting to render.</i></li>
<li><b>V1.3.0 (Next):</b> <b>The Control Update.</b> Activating the physical control panel interface, and long-range telemetry performance tuning (500m to 10km LOD curves).</li>
<li><b>V1.4.0 (Planned):</b> <b>The Sensing Update.</b> Introduction of the JTRONICX External Sensor Valve (Pressure-Aware automated logic), paintable surfaces, and 14 dynamic steam injector Niagara VFX tied to fuel burn rates.</li>
<li><b>V2.0.0 (Future):</b> <b>The Treatment Update.</b> Condensate Treatment Plant utilizing a thermal cracker unit for advanced byproduct recycling.</li>
</ul>

<hr>

<h2><font color="#ff8e3c">🙌 ACKNOWLEDGEMENTS</font></h2>
<p>A massive thank you to the core members of the Satisfactory modding Discord who stepped up with critical help and support whenever I hit a wall and couldn't find a solution:</p>
<ul>
<li> <b>Robb</b> – Without the SML Modding documentation, creating a mod from scratch would be an insurmountable wall.</li>
<li> <b>Archengius</b> – For providing code clarity when script overrides wouldn't behave.</li>
<li> <b>AngryBeaver</b> – For helping unblock backend issues to keep development moving forward.</li>
</ul>

<hr>

<p align="center">
<b>Technical:</b> JTRONICX Industrial Series<br>
<b>Discord:</b> <code>xpsion</code><br><br>
<font color="#ff8e3c"><b>FICSIT INC. PROPERTY - WASTE IS A CHOICE</b></font><br>
<small><i>JTRONICX is a trademark of xpsion. Industrial Flare Stack is a fan-made modification for Satisfactory.<br>FICSIT Inc., ADA, and Satisfactory are trademarks of Coffee Stain Studios.</i></small></p>

Versionen

v1.2.0release
767 Downloads7. Juni 2026
v1.1.0release
327 Downloads1. Juni 2026
v1.0.0release
239 Downloads27. Mai 2026

Industrial Flare Stack auf dem Server installieren

1

Satisfactory Server bestellen

Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 3 Spieler.

2

Mod installieren

Öffne den Mod-Manager im Dashboard und suche nach "Industrial Flare Stack". Installations-Dependencies werden automatisch mitinstalliert.

3

Server neu starten

Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.

Häufige Fragen

Industrial Flare Stack funktioniert nicht nach Update – was tun?

Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob Industrial Flare Stack bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.

Industrial Flare Stack verursacht Crashes im Multiplayer – Lösung

Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler Industrial Flare Stack v1.2.0 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.

Ist Industrial Flare Stack mit anderen Satisfactory Mods kompatibel?

Industrial Flare Stack nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.

Industrial Flare Stack Server mieten

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Mod Informationen

Ersteller
Alex1965
Neueste Version
v1.2.0
Erstellt am
27. Mai 2026
Zuletzt aktualisiert
8. Juli 2026
Quellcode
GitHub →
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