CC - Emissive Patterns

CC - Emissive Patterns

Adds buildables that are emissive when patterned

by FishFacev1.0.0architecture
617
Downloads
7.3K
Views
June 12, 2026
Created
July 8, 2026
Updated

Description

Concrete Construction - Emissive Patterns

![alt text](https://raw.githubusercontent.com/FlaccidMember/Concrete-Construction/refs/heads/main/Screenshots/CCMPBanner.png "CC Banner")

Mod Collection Overview

Concrete Construction is a collection of mods. To find out more about the core mods of this collection you can check the links below:

1. [Concrete Construction - Main](https://ficsit.app/mod/ConcreteConstructionMain "Concrete Construction - Main")
2. [Concrete Construction - Asphalt](https://ficsit.app/mod/ConcreteConstructionAsphalt "Concrete Construction - Asphalt")
3. [Concrete Construction - Curved Ramps](https://ficsit.app/mod/ConcreteConstructionCurvedRamps "Concrete Construction - Curved Ramps")


Concrete Construction - Emissive Patterns Overview

CC - Emissive Patterns adds 17 pieces that are simply duplicates of foundations and ramps which allow patterns. The difference being that when patterns are applied to these pieces, they are emissive.

The mod is unlocked like all the other Concrete Construction mods - Tier 1 milestone for 500 concrete.

Once unlocked it adds pieces at the very bottom of the following categories:

- CC Foundations
- CC Ramps
- CC Asphalt

![alt text](https://github.com/FlaccidMember/Concrete-Construction/blob/main/Screenshots/Screenshot%202026-06-12%20200220.png?raw=true "CC EmissivePatterns")

![alt text](https://github.com/FlaccidMember/Concrete-Construction/blob/main/Screenshots/Screenshot%202026-06-12%20200234.png?raw=true "CC EmissivePatterns")

![alt text](https://github.com/FlaccidMember/Concrete-Construction/blob/main/Screenshots/Screenshot%202026-06-12%20200310.png?raw=true "CC EmissivePatterns")

If you find any problems or have any suggestions, please contact me (FishFace) in the [Satisfactory Modding Discord](https://discord.gg/ewsm6XZw72 "Satisfactory Modding Discord")

Versions

v1.0.0release
617 downloadsJune 12, 2026

How to Install CC - Emissive Patterns on Your Server

1

Order Satisfactory Server

Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.

2

Install Mod

Open the mod manager in the dashboard and search for "CC - Emissive Patterns". Installation dependencies are installed automatically.

3

Restart Server

Restart the server so the mod is loaded. Players need to have the mod installed locally as well.

Frequently Asked Questions

CC - Emissive Patterns not working after update – what to do?

After a Satisfactory update, mods need to be updated. Check ficsit.app whether CC - Emissive Patterns has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.

CC - Emissive Patterns causing crashes in multiplayer – solution

Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use CC - Emissive Patterns v1.0.0 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.

Is CC - Emissive Patterns compatible with other Satisfactory mods?

CC - Emissive Patterns uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.

Rent CC - Emissive Patterns Server

Play CC - Emissive Patterns on your own Satisfactory server with mod support.

Recommended RAM
6 GBfrom €12/mo
Minimum 4 GB | €2/GB
Order Server Now

Mod Information

Author
FishFace
Latest Version
v1.0.0
Created
June 12, 2026
Last Updated
July 8, 2026
CC - Emissive Patterns Mod β€” Satisfactory Server Hosting | Mado Hosting | Mado Hosting