Manta Manage

Manta Manage

Allows monitoring and controlling the position of the Flying Mantas.

by TrollyLokiv1.1.0vanilla-friendlyqolmultiplayer
281
Downloads
9.3K
Views
February 10, 2026
Created
July 8, 2026
Updated

Description

Manta Manage

Are you tired of waiting five minutes over and over again just to see if the Giant Flying Manta(s) will clip through your factory? If so, then this mod is for you!

Features

Monitor the exact positions of the mantas on the HUD as a time between 0 and 5 minutes (this can be disabled in the mod configuration)
Teleport the mantas (and anyone riding them!) to a specific position using a chat command: `/manta <time>`

Multiplayer

The monitoring HUD is fully client-side and does not require the mod to be installed on the server.
The chat command is server-side and does not require the mod to be installed on clients.

Important Note: The server only replicates the mantas' positions to clients when they are nearby, meaning the server-side and client-side times are almost always out of sync. This is vanilla behavior, but becomes especially noticeable when teleporting the mantas with this mod.

To force the positions to synchronize, make sure you are nearby the position you plan to teleport the manta to when using the chat command.

Mod Compatibility

This mod is compatible with [Manta Raise](https://ficsit.app/mod/MantaRaise) and [Manta to Drone](https://ficsit.app/mod/MantaToDrone).

Additional Notes

The position of the HUD window can be adjusted via the translation values in the mod configuration.

It seems that the upper time displayed on the HUD is for the grass fields manta and the lower time is for the northern forest manta, but this is not explicitly defined and may change with future game updates.

Teleporting players riding the mantas in multiplayer has some... interesting consequences.

Support

If you have any issues with the mod or suggestions for improvement feel free to submit a [GitHub Issue](https://github.com/TrollyLoki/MantaManage/issues).
You can also reach out to me on the modding Discord as TrollyLoki.

Versions

v1.1.0release
77 downloadsJune 7, 2026
v1.0.0release
204 downloadsFebruary 10, 2026

How to Install Manta Manage on Your Server

1

Order Satisfactory Server

Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.

2

Install Mod

Open the mod manager in the dashboard and search for "Manta Manage". Installation dependencies are installed automatically.

3

Restart Server

Restart the server so the mod is loaded. Players need to have the mod installed locally as well.

Frequently Asked Questions

Manta Manage not working after update – what to do?

After a Satisfactory update, mods need to be updated. Check ficsit.app whether Manta Manage has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.

Manta Manage causing crashes in multiplayer – solution

Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Manta Manage v1.1.0 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.

Is Manta Manage compatible with other Satisfactory mods?

Manta Manage uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.

Rent Manta Manage Server

Play Manta Manage on your own Satisfactory server with mod support.

Recommended RAM
6 GBfrom €12/mo
Minimum 4 GB | €2/GB
Order Server Now

Mod Information

Author
TrollyLoki
Latest Version
v1.1.0
Created
February 10, 2026
Last Updated
July 8, 2026
Source Code
GitHub β†’
Manta Manage Mod β€” Satisfactory Server Hosting | Mado Hosting | Mado Hosting