
No Wet Noodle Basher
Make the Xeno-Basher not sound like a wet noodle when hitting stuff
Description
Make the Xeno-Basher not sound like a wet noodle when hitting stuff. This works by replacing the Event ID in the corresponding AkAudioEvent to point to another bank (the zap sound for the Xeno-Zapper).
Versions
How to Install No Wet Noodle Basher on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "No Wet Noodle Basher". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
No Wet Noodle Basher not working after update – what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether No Wet Noodle Basher has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
No Wet Noodle Basher causing crashes in multiplayer – solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use No Wet Noodle Basher v1.1.1 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is No Wet Noodle Basher compatible with other Satisfactory mods?
No Wet Noodle Basher uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent No Wet Noodle Basher Server
Play No Wet Noodle Basher on your own Satisfactory server with mod support.
Mod Information
- Author
- Rex (Th3Fanbus)
- Latest Version
- v1.1.1
- Created
- February 1, 2025
- Last Updated
- July 8, 2026
- Source Code
- GitHub →