
Node Shuffle
Randomizes resource nodes per save β shuffles what each node is and scatters new ones across the map.
Description
Node Shuffle
---
Warning Broken... Maybe... Hoping not... Let me know
Changelog β NodeShuffle 1.2.0
Fixed- Relocated-node rocks are centered, solid to walk into, and properly two-tone colored (no more flat color).
- Miner placement on relocated nodes: Miner Mk.1 sits naturally; portable miners now sit on the rock surface (were buried/unreachable).
- Resource scanner and map no longer ping or mark empty old node locations. If using Resource Manager mod, it still shows old oil locations.
- Radar towers refresh after a re-roll.
New
- Oil, liquid & gas nodes now shuffle and relocate
- Modded nodes now relocate to new locations instead of only changing in place.
- Live re-roll β the Re-roll Layout toggle re-rolls the world while you play, no save reload.
It is reported that this can break saved games from the moving of nodes. If trying the mod out I'd advise backing up your saved game first.
---
The Pitch
Never play the same map twice. Node Shuffle randomizes Satisfactory's resource nodes for each save: it shuffles what resource and purity every node carries, scatters new node locations across the map, and keeps the whole thing balanced so your playthrough is always completable.
Every world becomes a fresh logistics puzzle β that iron node by the HUB might be caterium now, and there could be a bauxite node where there was nothing before.
---
Features
- Shuffled nodes β each node can become a different resource and purity, using the game's own native node-override system. Nodes are never destroyed, so it's save-safe.
- New node locations β adds new, fully mineable nodes across the map. They settle onto the terrain, look like real rocks of their resource, and take miners like any vanilla node.
- Per-save & deterministic β the layout is rolled once per save from a seed and stays put. Reload all you want; it never reshuffles unless you turn on re-roll yourself.
- Always completable β every vanilla resource keeps a configurable minimum number of active nodes, so you can never get soft-locked.
- Respects your factory β any node with a miner or extractor on it is never touched, retyped, or removed.
- Radioactivity follows β a node turned into uranium irradiates; one turned away from it stops.
- Matching rock visuals β retyped nodes look like their new resource, not their old one.
- Mod-friendly β shuffles nodes added by other mods too, and works in multiplayer (server-side).
---
Configuration
Everything is adjustable in-game under Mods β Node Shuffle: seed, percentage of nodes active, number of new nodes, per-resource minimums, purity randomization, whether vanilla nodes can disappear, and more.
---
Notes
- Set up for a new save (or use the re-roll option) to get a fresh layout... maybe.... I'm hoping... :/
- Pairs well with creature/difficulty mods for a true "drop-in-blind" survival run.
Source & issues: https://github.com/mellox/NodeShuffle

Versions
How to Install Node Shuffle on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "Node Shuffle". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
Node Shuffle not working after update β what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether Node Shuffle has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
Node Shuffle causing crashes in multiplayer β solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Node Shuffle v1.2.1 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is Node Shuffle compatible with other Satisfactory mods?
Node Shuffle uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent Node Shuffle Server
Play Node Shuffle on your own Satisfactory server with mod support.
Mod Information
- Author
- mellox
- Latest Version
- v1.2.1
- Created
- June 13, 2026
- Last Updated
- July 8, 2026
- Source Code
- GitHub β