Nuclear Waste Conversion

Nuclear Waste Conversion

Adds 2 recipes to make Nuclear Waste and Plutonium Waste and alternatives recipe for crafting Singularity Cells

by Kagranackv1.0.0recipesrebalancealternates
251
Downloads
4.1K
Views
May 16, 2026
Created
July 8, 2026
Updated

Description

<p style="text-align:center;"><em><strong><a href="https://ficsit.app/mod/5T4Z1exTKPDbWF"><img alt="Part1" src="https://raw.githubusercontent.com/DellAquila/Layout/main/NOG_001.png"></a><a href="https://discord.gg/azC9UtsJ2K"><img alt="Part2" src="https://raw.githubusercontent.com/DellAquila/Layout/main/NOG_002.png"></a></strong></em></p>
<h3 id="this-mod-is-intended-to-be-paired-with-nuclear-rebalance-patch">This mod is intended to be paired with <a href="https://ficsit.app/mod/NuclearRebalancePatch">Nuclear Rebalance Patch</a></h3><p>They are separated just in case you would rather have one and not the other. </p>

Adds 2 recipes to make Nuclear Waste and Plutonium Waste, directly and more efficiently using the Converter. Bypassing the need to make Uranium Rods and/or Plutonium Rods then burning them in a Nuclear Generator to produce their wastes. As well as an alternatives recipe for crafting Singularity Cells with SAM Fluctuators instead of Nuclear Pasta, to alow cheaper Ficsonium for a less complex Ficsonium Fuel Rod production.
[Hard Drives maybe required to unlock alternatives]
<hr>
<h3 id=><strong>Uranium Waste:</strong></h3>
<p><strong>Uranium Waste (Uranium)</strong><em> [6ct@100%] </em>
<ul>
<li><strong>Reanimated SAM 1</strong><em> [10pm@100%] </em> </p>
<li><strong>Uranium 64</strong><em> [640pm@100%] </em> </p>
<ul>
<li><strong>Uranium Waste 40</strong><em> [400pm@100%] </em>
</ul></ul>
<hr>
<h3 id=><strong>Plutonium Waste:</strong></h3>
<p><strong>Plutonium Waste (Nuclear Waste)</strong><em> [6ct@100%] </em>
<ul>
<li><strong>Reanimated SAM 1</strong><em> [10pm@100%] </em> </p>
<li><strong>Uranium Waste 40</strong><em> [400pm@100%] </em> </p>
<ul>
<li><strong>Plutonium Waste 1</strong><em> [10pm@100%] </em>
</ul></ul>
<hr>
<h3 id=><strong>Singularity Sphere:</strong></h3>
<p><strong>Alternate: Singularity Sphere</strong><em> [40ct@100%] </em>
<ul>
<li><strong>SAM Fluctuator 10</strong><em> [15pm@100%] </em> </p>
<li><strong>Dark Matter Cristal 10</strong><em> [15pm@100%] </em> </p>
<li><strong>Alclad Aluminum Sheets 70 m^3</strong><em> [105pm@100%] </em> </p>
<li><strong>Concrete 100 m^3</strong><em> [150pm@100%] </em> </p>
<ul>
<li><strong>Singularity Cell 5</strong><em> [7.5pm@100%] </em>
</ul></ul>
<hr>
<h3 id="Note"><strong>Note:</strong></h3>
Feel free to @Kagranack me on Discord with feedback or suggestions.
I will not be adding screenshots/pics.

Versions

v1.0.0release
251 downloadsMay 16, 2026

How to Install Nuclear Waste Conversion on Your Server

1

Order Satisfactory Server

Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.

2

Install Mod

Open the mod manager in the dashboard and search for "Nuclear Waste Conversion". Installation dependencies are installed automatically.

3

Restart Server

Restart the server so the mod is loaded. Players need to have the mod installed locally as well.

Frequently Asked Questions

Nuclear Waste Conversion not working after update – what to do?

After a Satisfactory update, mods need to be updated. Check ficsit.app whether Nuclear Waste Conversion has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.

Nuclear Waste Conversion causing crashes in multiplayer – solution

Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Nuclear Waste Conversion v1.0.0 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.

Is Nuclear Waste Conversion compatible with other Satisfactory mods?

Nuclear Waste Conversion uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.

Rent Nuclear Waste Conversion Server

Play Nuclear Waste Conversion on your own Satisfactory server with mod support.

Recommended RAM
6 GBfrom €12/mo
Minimum 4 GB | €2/GB
Order Server Now

Mod Information

Author
Kagranack
Latest Version
v1.0.0
Created
May 16, 2026
Last Updated
July 8, 2026
Nuclear Waste Conversion Mod β€” Satisfactory Server Hosting | Mado Hosting | Mado Hosting