
World Grid Snapping Extractors
All 3 Miner Mks, and Oil Extractors, that snap to world grid!
Description
Due to the proliferation of generative AI use in the modding community and its support from the game developers, I will no longer be developing mods for Satisfactory. My currently released will be kept updated for compatibility only. Thankyou for your understanding.
___This mod is currently bugged; dismantling the extractors from this mod without saving and reloading will cause a CTD. Cause being investigated. <br> In the meantime feel free to check out [SirDigby](https://ficsit.app/user/4Mpda7UPxKixEB)'s [World Grid Extractors](https://ficsit.app/mod/WorldGridResourceNodes)
Tired of miners not being aligned to the rest of your factories?
Sick of having to nudge them so they are aligned?
Stress no more!
This mod adds 2 buildables for each miner and extractor type, one with a foundation underneath and one without, that SNAP DIRECTLY TO THE WORLD GRID! They're unlocked for free in their own milestones that are hidden until you've unlocked the vanilla version, except Miner Mk1 which is hidden until you've unlocked foundations.
These buildables won't show the usual warning about being built on a resource, but rest assured, the first grid snapping miner/extractor you place on a node will in fact be fully functional like normal! (Any built after the first will be invalid, so no multiple extractor shenanigans!)
Must be placed so the center "drilling hole" is overlapping at least part of the node; if it says "invalid" or is filled with ghost nuclear waste, you either didn't place it close enough to the node, or there's already an extractor connected to that node!
The extractors with no foundation are good for placing after you place your own foundations as they will snap to every 1m increment instead (just make sure you still build them over the node!)
Has an option in Mod Savegame Settings to allow unlimited snappable extractors (read in-game tooltip for more info)
Come join me in the [Ficsit Labs Community Discord](https://discord.gg/pz2U6FvMat) alongside Acxd, Sir Digby, Muppet Burrito, and others for updates, discussions, bug reporting and more!
___
Bababooie's Tip Jar~! :3
<br> vvvvvvvvvvvvvvvvvvv
<a href="https://www.paypal.com/paypalme/bababooie"><img src="https://i.imgur.com/XIRt0wG.png" style="width:160px;height:32px;"></a>
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Versions
How to Install World Grid Snapping Extractors on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "World Grid Snapping Extractors". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
World Grid Snapping Extractors not working after update – what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether World Grid Snapping Extractors has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
World Grid Snapping Extractors causing crashes in multiplayer – solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use World Grid Snapping Extractors v1.1.6 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is World Grid Snapping Extractors compatible with other Satisfactory mods?
World Grid Snapping Extractors uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent World Grid Snapping Extractors Server
Play World Grid Snapping Extractors on your own Satisfactory server with mod support.
Mod Information
- Author
- Bababooie
- Latest Version
- v1.1.6
- Created
- April 12, 2025
- Last Updated
- July 8, 2026
- Source Code
- GitHub →