
Skin It - Change Building Skins
You can change the material of a building into 73 Material Instances.
Description
<center><img src="https://github.com/DellAquila/Layout/raw/main/New/CABECALHO.png"></center>
You can change the material of a building into new 73 Materials.
How to:
1. Select to dismantle a building
2. Press HOME (keyboard button) or the letter K
3. Set the material
4. (For some items) Save and Reload the savegame to see the changes.
To use the same material again:
1. Select to dismantle a building
2. Press END (keyboard button)
PS: Doesnt work with Splines (Like tracks, Conveyors, Pipes, etc)
PS: U7 not working with beams.
Image by Amanekom






<br/>Credits: Icons, UI and Graphic advices from <a href="https://discord.gg/xkVJ73E">Deantendo: The UI guy!</A> <br/>
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How to Install Skin It - Change Building Skins on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "Skin It - Change Building Skins". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
Skin It - Change Building Skins not working after update β what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether Skin It - Change Building Skins has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
Skin It - Change Building Skins causing crashes in multiplayer β solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Skin It - Change Building Skins v1.0.3 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is Skin It - Change Building Skins compatible with other Satisfactory mods?
Skin It - Change Building Skins uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent Skin It - Change Building Skins Server
Play Skin It - Change Building Skins on your own Satisfactory server with mod support.
Mod Information
- Author
- Andre Aquila
- Latest Version
- v1.0.3
- Created
- September 1, 2022
- Last Updated
- July 8, 2026