
Vanilla Upgrades Peak Efficiency
Adds Pipeline Mk.3 (supported by Heavy Fluid Overhaul) and Conveyor Mk.7 for Vanilla Upgrades
Description
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AniViRus Productions (AniMouse) is now on [Ficsit Labs](https://discord.gg/pz2U6FvMat). Join for news, updates and your feedback and suggestions!
[Donation link](https://boosty.to/anivirus/donate) if you wish to toss a coin to support me. Everything goes into a new PC for modding!
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WARNING!!!
As you may know, pipelines in Satisfactory do not support throughput more than 600 m^3 per minute. For this reason, in order for Pipeline Mk.3 to work as expected, [Heavy Fluid Overhaul](https://ficsit.app/mod/HeavyFluids) is a dependency, and it its Mod Savegame Settings enabling halving pipes' flow rate can't be changed!What is this mod?
The idea behind the mod is pretty simple - it's somewhat of an addon for [Vanilla Upgrades](https://ficsit.app/mod/VanillaUpgrades) mod, even though this mod works without it too. It adds more advanced logistics solutions related to belts and pipelines. In the base game the maximum one building can output is 1200 per minute, 250% Overclocked Miners Mk.3 do it. Same goes for pipelines - 600/min for Nuclear Power Plants and Oil Pumps.
However, this changes with Vanilla Upgrades. After unlocking all upgrades Miners Mk.3 will be able to produce 1800 units per minute at maximum, and Oil Pumps - 1200 m3 of fluid per minute. For these reasons this mod adds further logistical upgrades into the game!

New Buildings and Milestone Changes:
- Pipeline Mk.3 becomes available upon accomplishing Logistics Mk.5 Milestone. Pipeline costs 1 Aluminum Casing, 2 Plastic and 4 Copper Sheet.
- After this you can obtain Clear Pipeline Mk.3 in the AWESOME Shop.
- Conveyor Belt Mk.6 and Conveyor Lift Mk.6 are can getting unlocked upon reaching Matter Conversion Milestone.
- Conveyor Belt Mk.7 and Conveyor Lift Mk.7 are obtained via Peak Efficiency Milestone. Belt costs 1 Time Crystal, 1 Ficsite Trigon, 2 Aluminum Casing, 4 Iron Plate. Lift is twice as expensive.
Compatibility
I have tested multiplayer compatibility as well as provided compatibility with Heavy Fluid Overhaul. No compatibility problems should occur

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Recommended Mods:
- [Heavy Fluid Overhaul](https://ficsit.app/mod/HeavyFluids): Not a recommendation, but a nessesity, without this mod your pipelines will become prone to fluid loss and flow fluctuations.- [Vanilla Upgrades](https://ficsit.app/mod/VanillaUpgrades): As was stated earlier, my mod is intended to be used in tandem with this one.
- [Synthetic Overclocking](https://ficsit.app/mod/SyntheticOverclocking): My mod which adds Synthetic Somersloops. With them in mind you may consider belts/pipes with extra throughput a nice addition.
- [Industrial Evolution](https://ficsit.app/mod/MkPlus) and [Industrial Evolution Lite](https://ficsit.app/mod/MkPlusLite): These are the more radical version of Vanilla Upgrades, so this recommendation is obvious.
Trivia: Conveyor Belts/Lifts also have limit to their throughput - 1800 units per minute. Exceeding it will cause the same problems as they are in pipelines. Game's tick system handles 1800 ticks per second, and only one item on belt can be processed by grab-output system during a single tick.
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A letter towards Satisfactory Modding Community!
As of 2025.07.12 I have already made a good bunch of mods, including an expansion. Tremendous work has been done therefore I have decided: I take a rest from modding. it doesn't mean that mods won't be maintained or that I won't make mods anymore - I am just going to vacation from it. Even more, I have plans for the next mod megaproject, so this is NOT the end of the road. We will meet again!And thus I also want to use this opportunity to thank:
1. SML team which made all of this possible!
2. Modders which helped me with figuring out Unreal Engine and Satisfactory modding overall: such as SirDigby, Acxd, Robb, D4rk, Bababooie, MuppetBuritto, Andre Aquila and many others.
3. All the modders which make amazing mods.
4. And
Until next time, folks!
Ani:3
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Conclusion
If you have any suggestions, ideas or issues you are free to contact me via:- GitHub (Source code link).
- Discord (@AniMouse), I am on Satisfactory Modding Server and Ficsit Labs.
- [Any of my other social media](https://linktr.ee/anivirus) [under maintainance].Thanks for reading through all of this!*
Versions
How to Install Vanilla Upgrades Peak Efficiency on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 6 GB RAM (8 GB recommended). For multiplayer: per 2 players.
Install Mod
Open the mod manager in the dashboard and search for "Vanilla Upgrades Peak Efficiency". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
Vanilla Upgrades Peak Efficiency not working after update – what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether Vanilla Upgrades Peak Efficiency has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
Vanilla Upgrades Peak Efficiency causing crashes in multiplayer – solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Vanilla Upgrades Peak Efficiency v1.0.3 and the same SML. With Mado Hosting, Satisfactory servers run with 8 GB RAM for stable multiplayer performance.
Is Vanilla Upgrades Peak Efficiency compatible with other Satisfactory mods?
Vanilla Upgrades Peak Efficiency uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent Vanilla Upgrades Peak Efficiency Server
Play Vanilla Upgrades Peak Efficiency on your own Satisfactory server with mod support.
Mod Information
- Author
- AniViRus Productions
- Latest Version
- v1.0.3
- Created
- July 11, 2025
- Last Updated
- July 8, 2026
- Source Code
- GitHub →