
Create: Explore, Build, Automate
A Create modpack focused on exploration, building and automation
Screenshots


About this Modpack
Create: Explore, Build, Automate
Create: Explore, Build, Automate offers a vast collection of new Content, focused on exploration and the Create mod. There are a ton of new biomes to conquer, machines to build and blocks to use, so you should better get going, right?
Mods
There are a ton of mods in this pack, a complete list can be found here. Notable mods are:
- Create (oviously)
- Tectonic
- Oh The Biomes We've gone
- Biomes O' Plenty
- Farmers Delight
- Hephaestus (Tinkers' Construct port for Fabric)
- Better End & Better Nether
- Distant Horizons
- YUNG's mods
With all of these, I don't think you'll get bored very quickly.
Planned content
I plan to add custom structures using many blocks from mods in the modpacks, custom crafting recipes and a progression system. Since I am the sole developer, this might take a bit though.
Support
Should you experience any mod compatibility related issues, hit me up on the Discord server.
Available Versions
How to Set Up a Create: Explore, Build, Automate Server
Order Server
Choose at least 6 GB RAM (8 GB recommended for Create: Explore, Build, Automate). Based on player count: per 5 players.
Install Modpack in Dashboard
Open the modpack browser in the dashboard, search for "Create: Explore, Build, Automate" and click "Install". The fabric loader and Minecraft 1.20.1 are configured automatically.
Start Server & Play
Start the server – all mods are loaded automatically. Share the server IP with friends and play together!
Frequently Asked Questions
Create: Explore, Build, Automate server crashes or won't start – what to do?
Most common causes: insufficient RAM or wrong fabric loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 8 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.
How much RAM does a Create: Explore, Build, Automate server really need?
Minimum 6 GB, recommended 8 GB for stable performance. per 5 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €12/month).
Can I add custom mods to Create: Explore, Build, Automate without conflicts?
Yes, but check compatibility: only use mods for the same loader (fabric) and same Minecraft version (1.20.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.
Create: Explore, Build, Automate server lagging – performance tips
1) Increase RAM to 8 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.
Similar Modpacks
Rent Create: Explore, Build, Automate Server
Start your own server with automatic modpack installation.
Supported Versions
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