
Cobblemon Generations SMP
A Modpack used for Cobblemon Generations SMP.
About this Modpack
A Modpack for the Cobblemon Generations SMP
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🧬 CORE FEATURES
FAKEMON SYSTEM
On this SMP there are Pokémon called Fakémon.
These Fakémon are made from Pokémon like Infernape or Garchomp and they are given a new ability that already exists in other Pokémon.
They are also given custom STAB moves that they usually don't obtain.
Here is the thing:
👉 Each Fakémon is unique there is one of each in the entire server.
👉 One player can own each Fakémon so you will have something that no one else has.
You do not just catch Pokémon you own something that's truly one-of-a-kind.
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⚔ GENERATION GUILD SYSTEM
Players can join a guild based on a Pokémon generation, such as Gen 1 which is Kanto or Gen 2 which is Johto.
The guilds are based on the generations of Pokémon, including:
Gen 1. Kanto
Gen 2. Johto
Gen 3. Hoenn
Gen 4. Sinnoh
Gen 5. Unova
Gen 6. Kalos
Gen 7. Alola
Gen 8. Galar
Gen 9. Paldea
Gen 10. Hisui
The Gen 10 guild is special it is based on the Hisui region Pokédex and it acts like a unique tenth generation with its own identity.
👉 You can only use Pokémon from your guilds generation so you have to choose
👉 Each guild has its strengths and weaknesses and its own strategy so you have to work together with your guild members.
🔥 GUILD WARS
Guilds can challenge each other in war events, where you fight for control of a Pokémon species from another generation.
If you win you can steal a Pokémon species from another generation. That Pokémon becomes usable by your entire guild for a limited time.
If you lose:
You get a Protection Token, which allows you to protect one Pokémon from being stolen next cycle.
You also get a Raid Tower Token, which allows you to challenge a guilds tower.
🏰 TOWER SYSTEM
There are towers scattered across the world and each tower has Pokémon from every generation.
Each Tower resides a Legendary/Mythical Pokemon which you can use along side other pokemon which you can use even if they're not in your generation.
If you claim a tower first your guild gets access to all the Pokémon inside.
You get to keep the tower for a month. Nobody can attack it until the next guild war cycle.
If you lose the tower you can challenge it again using a special Raid Token.
Each tower has a variety of Pokémon, which gives guilds unique opportunities for strategy and roster diversity.
💥 RAID TOWER BATTLES
If a guild uses a Raid Tower Token they can pick a tower to challenge.
The current tower guild. They get to choose the battle format, either 6v6 or Double Battle.
If the attacking guild wins the defending guild has to give up ownership of the tower and loses access, to all the Pokémon
But if the defending guild wins nothing happens they get to keep the tower and the Pokémon.
Towers reward exploration, strategy and roster diversity making every claim and raid
🏆 EVENTS & CONTENT
We have a lot of events and content including:
Fakémon drop events
Player-run events and tournaments
Guild competitions
Special events
🎯 WHAT MAKES THIS SMP DIFFERENT
You can own one-of-a-kind Pokémon, which's really cool.
We have custom abilities and moves that you will not see else.
We have guild rivalries, which makes the game more exciting.
We have a tenth guild, which is based on the Hisui region and it is not seen on other servers.
Available Versions
How to Set Up a Cobblemon Generations SMP Server
Order Server
Choose at least 6 GB RAM (8 GB recommended for Cobblemon Generations SMP). Based on player count: per 5 players.
Install Modpack in Dashboard
Open the modpack browser in the dashboard, search for "Cobblemon Generations SMP" and click "Install". The fabric loader and Minecraft 1.21.1 are configured automatically.
Start Server & Play
Start the server – all mods are loaded automatically. Share the server IP with friends and play together!
Frequently Asked Questions
Cobblemon Generations SMP server crashes or won't start – what to do?
Most common causes: insufficient RAM or wrong fabric loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 8 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.
How much RAM does a Cobblemon Generations SMP server really need?
Minimum 6 GB, recommended 8 GB for stable performance. per 5 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €12/month).
Can I add custom mods to Cobblemon Generations SMP without conflicts?
Yes, but check compatibility: only use mods for the same loader (fabric) and same Minecraft version (1.21.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.
Cobblemon Generations SMP server lagging – performance tips
1) Increase RAM to 8 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.
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