
Cobblemon Neo
Basic cobblemon modpack with little adventure
About this Modpack
Vanilla like modpack for Cobblemon 1.7+ version.
Mostly a pacific modpack to explore the Cobblemon mod with some of the addons for structures and legendary pokemons. Recommended for a multiplayer experience with friends, there is level caps for capturing and distance from the center so its slower to get really OP pokemons.
You will need to steadly level up and capture new pokemons, and travel far from the world spawn to find higher level pokemon.
Some improvements in recipes and loots since all minecraft mobs (not villagers) are disabled, using KubeJS.
There is a lot of visual improvements to get a vanilla plus felling.
Extra customization
If you want to, and has some little knownlege in KubeJS and/or JSON files, you can add your custom loot pouchs with anything you feel like its missing.
Go to <Modpack Folder>\kubejs\config\pouch.custom.json, there you can add following the format:
{
"<custom_id>": {
"name": "<Display Name>",
"color": "#<hexadecimal color>",
"symbol": {
"id": "<mod:item/path/to/texture>",
"color": "#<hexadecimal color>"
},
"pool": {
"<pool id>": {
"weight": <numeric weight>,
"count": [<min>, <max>]
}
},
"loot": {
"table": [
"<item_id>"
],
"count": [<min>, <max>]
}
}
}
The pool, loot and symbol id/color are optional, there is an example for a pokeball pouch:
{
"ball_pouch": {
"name": "Ball Pouch",
"color": "#85c0fd",
"symbol": {
"id": "cobblemon:item/poke_balls/poke_ball"
},
"pool": {
"minecraft:chests/abandoned_mineshaft": {
"weight": 15,
"count": [1, 4]
},
"minecraft:chests/simple_dungeon": {
"weight": 15,
"count": [1, 4]
}
},
"loot": {
"table": [
"cobblemon:poke_ball",
"cobblemon:citrine_ball",
"cobblemon:verdant_ball",
"cobblemon:azure_ball",
"cobblemon:roseate_ball",
"cobblemon:slate_ball"
],
"count": [1, 1]
}
}
}
Available Versions
How to Set Up a Cobblemon Neo Server
Order Server
Choose at least 6 GB RAM (8 GB recommended for Cobblemon Neo). Based on player count: per 5 players.
Install Modpack in Dashboard
Open the modpack browser in the dashboard, search for "Cobblemon Neo" and click "Install". The neoforge loader and Minecraft 1.21.1 are configured automatically.
Start Server & Play
Start the server – all mods are loaded automatically. Share the server IP with friends and play together!
Frequently Asked Questions
Cobblemon Neo server crashes or won't start – what to do?
Most common causes: insufficient RAM or wrong neoforge loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 8 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.
How much RAM does a Cobblemon Neo server really need?
Minimum 6 GB, recommended 8 GB for stable performance. per 5 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €12/month).
Can I add custom mods to Cobblemon Neo without conflicts?
Yes, but check compatibility: only use mods for the same loader (neoforge) and same Minecraft version (1.21.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.
Cobblemon Neo server lagging – performance tips
1) Increase RAM to 8 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.
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Supported Versions
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