Dungeons Transfer

Dungeons Transfer

This modpack brings Minecraft Dungeons to Minecraft

by nicky_sus
5.8K Downloads
0 Followers
neoforgeforgeMC 1.21.1adventurecombatmagic

Screenshots

a banner for 1.3
a banner for 1.1
Winter(?) structure
small camp
Blue key (Complementary shaders)
a banner for 1.2

About this Modpack

Description of the modpack

IMPORTANT!

If you have Dungeons transfer 1.21.1 installed, and you have problems with MidnightLib, you just have to install an older version. I don't know why this happens, but older version works.
In 1.4 there's an older version already, so just don't update it

Note

resource pack order

plans for a modpack

in the future I plan to transfer Minecraft Dungeons skins to Minecraft and make it a separate file (I don't think I'll make it)

My other projects

Available Versions

Dungeons Transfer 1.4.1 | 1.20.1 | Forgerelease
MC 1.20.1forge1.8K downloads
September 6, 2025
Dungeons Transfer 1.4.1 | 1.21.1 | NeoForgerelease
MC 1.21.1neoforge328 downloads
September 6, 2025
Dungeons Transfer 1.4 | 1.20.1 | Forgerelease
MC 1.20.1forge94 downloads
August 30, 2025
Dungeons Transfer 1.4 | 1.21.1 | NeoForgerelease
MC 1.21.1neoforge50 downloads
August 30, 2025

How to Set Up a Dungeons Transfer Server

1

Order Server

Choose at least 6 GB RAM (8 GB recommended for Dungeons Transfer). Based on player count: per 5 players.

2

Install Modpack in Dashboard

Open the modpack browser in the dashboard, search for "Dungeons Transfer" and click "Install". The neoforge loader and Minecraft 1.21.1 are configured automatically.

3

Start Server & Play

Start the server – all mods are loaded automatically. Share the server IP with friends and play together!

Frequently Asked Questions

Dungeons Transfer server crashes or won't start – what to do?

Most common causes: insufficient RAM or wrong neoforge loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 8 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.

How much RAM does a Dungeons Transfer server really need?

Minimum 6 GB, recommended 8 GB for stable performance. per 5 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €12/month).

Can I add custom mods to Dungeons Transfer without conflicts?

Yes, but check compatibility: only use mods for the same loader (neoforge) and same Minecraft version (1.21.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.

Dungeons Transfer server lagging – performance tips

1) Increase RAM to 8 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.

Rent Dungeons Transfer Server

Start your own server with automatic modpack installation.

Recommended RAM:
8 GB(min. 6 GB)
From 12.00 / month
Create Server Now
1-Click Modpack Install
NVMe SSD Storage
DDoS Protection included
Automatic Backups

Details

License
LicenseRef-All-Rights-Reserved
Server-side
Required
Client-side
Required

Supported Versions

1.21.11.20.11.19.41.19.2

Start your Dungeons Transfer Server now

From €12.00/month with 8 GB RAM for the best performance.

Configure Server →