
Dying Sol
The world is a furnace, and you're the fuel-- Survive an intensifying Solar Apocalypse as the sun approaches an end to its life cycle.
Screenshots


About this Modpack
The Sun is approaching the end of its lifespan, and time is limited. Resist your certain demise and survive the improbable, as you race against a dying star.
Dying Sol is a challenge-oriented modpack, placing the player in a race for survival against a dying Sun. Given a mere week before the apocalypse begins, it is your goal to collect what resources you can, before you're pushed to live permanently underground. Will you survive and thrive, or are you destined to be baked alive in unrelenting heat of the Sun?
This pack is designed to work alone or with friends. Work closely with your allies, or brave the Solar Apocalypse alone. Either way, good luck⸺ you'll need it.

Features:
- A deathly Solar Apocalypse, thanks to the Solar Apocalypse mod by SmushyTaco!
- Terrain quality is greatly improved through Tectonic, with significant atmospheric immersion through Sound Physics Remastered and Effectual!
- Tons of QOL enhancements and performance boosts. Performance boosts are attributed to Sodium whilst QOL content is provided through a handful of mods made by Serilum!
- A small handful of original content, created by EpicEbic (me!) exclusively for the Dying Sol modpack. Currently, there's a custom title screen, a custom guidebook, as well as custom in-game dialogue that dynamically reacts to how long you survived before dying!
Version

This pack is only available for Fabric 1.21.7! I have no plans to port this pack to Forge or to other versions of Fabric.
Support
I do all of my content for free and for fun, without any intentions of turning a profit. However, if you want to show appreciation or help fund future mod development, feel free to visit my Ko-fi and chip in. Every cent counts! :)
Available Versions
How to Set Up a Dying Sol Server
Order Server
Choose at least 6 GB RAM (8 GB recommended for Dying Sol). Based on player count: per 5 players.
Install Modpack in Dashboard
Open the modpack browser in the dashboard, search for "Dying Sol" and click "Install". The fabric loader and Minecraft 1.21.7 are configured automatically.
Start Server & Play
Start the server – all mods are loaded automatically. Share the server IP with friends and play together!
Frequently Asked Questions
Dying Sol server crashes or won't start – what to do?
Most common causes: insufficient RAM or wrong fabric loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 8 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.
How much RAM does a Dying Sol server really need?
Minimum 6 GB, recommended 8 GB for stable performance. per 5 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €12/month).
Can I add custom mods to Dying Sol without conflicts?
Yes, but check compatibility: only use mods for the same loader (fabric) and same Minecraft version (1.21.7). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.
Dying Sol server lagging – performance tips
1) Increase RAM to 8 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.
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Supported Versions
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