MagicGames VI

MagicGames VI

The official modpack for MagicGames VI

by Hanthom
389 Downloads
0 Followers
fabricMC 1.20.1adventurecombatmagic

About this Modpack

History

MagicGames is a minecraft project of small german Youtubers.
The core aspect of this modpack is revolving around the Fable-Mod, which is in itself an adaptation of the original "Titan-Mod".
The last MagicGames took place in 2018 and was based on the Minecraft Version 1.8.
Six years later, after the newly developed Fable-Mod released, a new MagicGames Modpack in Minecraft 1.20.1 was put together.

Summary

This mod now is combined with many additional features, such as Battle Towers (known from the Hexxit Modpack), Eldritch mobs, and many more.
Various Fixes and performance mods are included, to ensure stable gemplay for modern Minecraft-Versions.

Available Versions

MagicGames VI 1.0.0release
MC 1.20.1fabric294 downloads
October 4, 2024
MagicGames VI 0.9.0release
MC 1.20.1fabric95 downloads
September 23, 2024

How to Set Up a MagicGames VI Server

1

Order Server

Choose at least 6 GB RAM (8 GB recommended for MagicGames VI). Based on player count: per 5 players.

2

Install Modpack in Dashboard

Open the modpack browser in the dashboard, search for "MagicGames VI" and click "Install". The fabric loader and Minecraft 1.20.1 are configured automatically.

3

Start Server & Play

Start the server – all mods are loaded automatically. Share the server IP with friends and play together!

Frequently Asked Questions

MagicGames VI server crashes or won't start – what to do?

Most common causes: insufficient RAM or wrong fabric loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 8 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.

How much RAM does a MagicGames VI server really need?

Minimum 6 GB, recommended 8 GB for stable performance. per 5 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €12/month).

Can I add custom mods to MagicGames VI without conflicts?

Yes, but check compatibility: only use mods for the same loader (fabric) and same Minecraft version (1.20.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.

MagicGames VI server lagging – performance tips

1) Increase RAM to 8 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.

Rent MagicGames VI Server

Start your own server with automatic modpack installation.

Recommended RAM:
8 GB(min. 6 GB)
From 12.00 / month
Create Server Now
1-Click Modpack Install
NVMe SSD Storage
DDoS Protection included
Automatic Backups

Details

License
Apache License 2.0
Server-side
Required
Client-side
Required

Supported Versions

1.20.1

Start your MagicGames VI Server now

From €12.00/month with 8 GB RAM for the best performance.

Configure Server →