
Sankaku
Deceptively simple, deliberately demanding. Watch your step.
About this Modpack
Overview
The Intended goal of Sankaku (三角) is to combine the simplistic charm of a Vanilla+ modpack with the captivating brutality of a hardcore modpack.
The most radical deviation from minecraft's original gameplay loop is the complete removal of all functionality related to beds. In Sankaku, beds are decorational blocks. The night is unavioidable and challenging, but rewards the player for their endurance. Respawn points can be managed by use of naturally generated respawn obelisks, and vast distances can be crossed by use of waystones. This system also provides additional incentive to create transportation systems.
Death is much less punishing in Sankaku than in the base game. Players are allowed to keep most of their tools and weapons, and other items are placed inside a permanent gravestone. This gravestone can be located easily with a grave compass which is given to the player after they respawn.
Features
- Custom partial KeepInventory implementation
- Heavily modified cave generation
- No external sever required for multiplayer (e4mc)
- Simplified early-game
- New monsters and stronger vanilla monsters
- A satisfying and engaging combat experience
- Aesthetically pleasing additions to vanilla biomes and structures
- New structures and dungeons
- Improved ambiance and dynamic sounds
Known issues
- the crazy cave generation does not always play nicely with underground structures. i'm working on a fix for this.
- iron shield randomly stops working. the wooden shield is a cheap alternative
- the main menu
- flint shards are practically invisible in snowy biomes, which makes the early-game a lot more tedious if you spawn there
- have not implemented an arachnophobia mode yet. not entirely sure if it is necessary. if someone complains, i'll do it
- zombies were previously unable to swim. now, they can... traverse(?) bodies of water. don't ask how i fixed it. i don't wanna talk about it.
Useful gameplay info
Intended early game -
You can't punch trees. deal with it.
How to deal with it: collect the necessary materials to craft an axe.
- get three plant fibers. break grass.
- get one stick. sticks can be found on the ground. or, break leaf blocks.
- get one flint. flint shards can be found on the ground, or, craft flint by using the crafting recipe which requires 3 gravel.
now, craft 1 string by inserting 3 plant fibers into your 2x2 crafting grid. then,
combine all of these materials (string, flint, stick) in your 2x2 crafting grid to make a flint axe. you can search for the flint axe recipe, but it's not rocket science.
optional, but highly recommended:
- create a lantern and equip it in your belt slot. it'll cost you 8 iron ingots and a torch. do this asap
- make a wooden kite shield as early as possible. even if you decide to use a two-handed weapon, you should keep a shield in your hotbar or your back slot/belt slot
- make your base near a respawn obelisk. this should be a no-brainer. make a railway to the nearest waystone if possible. powered rail speed boost is twice as fast as it is vanilla.
useful keybinds
L ALT - Combat Roll
R - Toggle perspective/enable shoulder surfing
X - Toggle back slot item
Shift + X - Toggle belt slot item
V - Atlas
Available Versions
How to Set Up a Sankaku Server
Order Server
Choose at least 4 GB RAM (6 GB recommended for Sankaku). Based on player count: per 8 players.
Install Modpack in Dashboard
Open the modpack browser in the dashboard, search for "Sankaku" and click "Install". The fabric loader and Minecraft 1.20.1 are configured automatically.
Start Server & Play
Start the server – all mods are loaded automatically. Share the server IP with friends and play together!
Frequently Asked Questions
Sankaku server crashes or won't start – what to do?
Most common causes: insufficient RAM or wrong fabric loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 6 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.
How much RAM does a Sankaku server really need?
Minimum 4 GB, recommended 6 GB for stable performance. per 8 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €8/month).
Can I add custom mods to Sankaku without conflicts?
Yes, but check compatibility: only use mods for the same loader (fabric) and same Minecraft version (1.20.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.
Sankaku server lagging – performance tips
1) Increase RAM to 6 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.
Similar Modpacks
Rent Sankaku Server
Start your own server with automatic modpack installation.
Details
- License
- GNU Lesser General Public License v3.0 only
- Server-side
- Required
- Client-side
- Required
Supported Versions
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From €8.00/month with 6 GB RAM for the best performance.
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