Apocalypse

Humanity has been wiped out by an unknown disease, with several pockets struggling to survive. You're on your own, and it's poised to remain that way.

by bavarianjett
3.6K Downloads
0 Followers
forgeMC 1.20.1challengingcombat

About this Modpack

The time for homo sapiens has come. After an outbreak of a mysterious disease, calm was promised by governments, but quarantines exacerbated the contagious disease. Cures were being delivered, but too little, too late. Those locked away in hospitals, homes, and where else soon turned inhuman. There's no such thing as order as now it's a pure game of survival of the fittest.

Features

A progressive difficulty system through rising spawn rates and better zombie stats to consistently keep players on their toes as they acquire better gear and build bases.

Exploration is near mandatory, but should be exercised with significant caution, in order to ensure that everything has a place in the modpack and attaining them requires the player to explore and not just mine all day. Every item has a purpose and shouldn't be discarded without care.

A rebalanced arsenal from "Timeless and Classics: Zero" mod for better integration with a more hardcore survival experience, resource management and PvP. Full automatic firing of weapons is substantially discouraged and weapons are balanced according to how resource intensive they are.

If you're brave enough, venture to the Toxic Caves to search for radioactive but incredibly useful materials for crafting tools such as a pair of Night Vision Goggles.

Remember to read the changelogs! Many vanilla and modded items have been given new crafting recipes, and some are no longer craftable!

Current State of the Modpack and Potential Changes

At the moment, Apocalypse is still very much in Beta as much of the content are placeholders, so the experience may either feel out of place or progression may involve less-than-expected exploration for a modpack that revolves around being kept on your toes.

Known Issues:

  • Non-vanilla crops cannot be directly harvested (this is due to No Tree Punching, and a workaround would be to dig the dirt beneath them, or use a Hoe enchanted with Harvester). This wouldn't be fixed until the author of No Tree Punching resolves the issue.
  • The issue also affects wild crops too, just dig the soil beneath them to forage.
  • TaCZ Sniper Rifles have reload time and animation desync (This is because the reload time and animation cues are configured separately, and as far as animations are concerned, I'm not sure of what to do as I only know how to configure weapon stats).
  • Performance issues, this is a byproduct of the incredibly intense zombie spawn rates. Even though I'll try to minimize the negative impact of the spawns, it's just a natural side effect as when coupled with other mods (such as Create and its add-ons), the performance will be taxing.
  • Steel weapons from Spartan Weaponry has 1/3 of the durability of Steel tools from Create: Ironworks. (This is because Steel Weapons from Spartan Weaponry are based off of Steel from an older, different mod, as Ironworks is much more recent.)

Shoutouts

robin modpack by marolune, as robin serves as an incredible base for optimizing a large Forge modpack.

In Control by McJty. Without In Control, there wouldn't have been a zombie apocalypse modpack.

Timeless and Classics: Zero by Nekocrane. By default, TaCZ is more Call of Duty-esque in terms of gunplay, so I've changed the weapon stats significantly for better alignment with a hardcore experience.

MineTraps by XxRexRaptorxX. Keeps the zombies from tearing down your base.

Insurgents by S0lfur. Provides something similar to players to shoot at if you're in single player (0.4.4 and below only!).

Create by simibubi. No more Copper for bullets.

Tissou's Zombie Pack by Tissou. I finally got the permission, and now zombies will no longer be out of place.

CraftTweaker by jaredlll08. Can't be more hardcore and Netherless without CraftTweaker.

Available Versions

Apocalypse beta-0.8.2beta
MC 1.20.1forge1.8K downloads
June 5, 2025
Apocalypse beta-0.7.4beta
MC 1.20.1forge179 downloads
May 22, 2025
Apocalypse beta-0.7.1beta
MC 1.20.1forge139 downloads
May 11, 2025
Apocalypse beta-0.6.8-hotfixbeta
MC 1.20.1forge113 downloads
April 22, 2025
Apocalypse beta-0.6.8beta
MC 1.20.1forge115 downloads
April 15, 2025

How to Set Up a Apocalypse Server

1

Order Server

Choose at least 4 GB RAM (6 GB recommended for Apocalypse). Based on player count: per 5 players.

2

Install Modpack in Dashboard

Open the modpack browser in the dashboard, search for "Apocalypse" and click "Install". The forge loader and Minecraft 1.20.1 are configured automatically.

3

Start Server & Play

Start the server – all mods are loaded automatically. Share the server IP with friends and play together!

Frequently Asked Questions

Apocalypse server crashes or won't start – what to do?

Most common causes: insufficient RAM or wrong forge loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 6 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.

How much RAM does a Apocalypse server really need?

Minimum 4 GB, recommended 6 GB for stable performance. per 5 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €8/month).

Can I add custom mods to Apocalypse without conflicts?

Yes, but check compatibility: only use mods for the same loader (forge) and same Minecraft version (1.20.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.

Apocalypse server lagging – performance tips

1) Increase RAM to 6 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.

Rent Apocalypse Server

Start your own server with automatic modpack installation.

Recommended RAM:
6 GB(min. 4 GB)
From 8.00 / month
Create Server Now
1-Click Modpack Install
NVMe SSD Storage
DDoS Protection included
Automatic Backups

Details

License
MIT License
Server-side
Required
Client-side
Unsupported

Supported Versions

1.20.1

Start your Apocalypse Server now

From €8.00/month with 6 GB RAM for the best performance.

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