
JtC Abandoned Roads
Adds abandoned roads to enhance your infection/apocalyptic/modern world!
About this Mod

Abandoned Roads adds... Abandoned roads! Anyone building a non-medieval modpack may have come across this issue: The worldgen is too natural and untouched. That's why I present to you: A mod that adds a brand new structure to the game, which will greatly enhance the immersion. What are these mysterious vehicles? Who built them? Why are they abandoned? That's up to you to decide.
Content Overview: This mod adds one structure that is randomly generated which means each structure will be different. Besides the structure it adds no physical content, it simply serves the purpose of filling the gap of non-medieval worldgen. As for the technical content (this part is only relevant to modpack makers), it adds a single biome tag that decides where the structure should spawn: "roadsmod:road_structure_biomes". The loot in the structure uses vanilla loottables.
Future plans: First I'll add new road variants and new vehicles. Then when the mod is content-rich enough, modloader/version coverage will be expanded.
FAQ:
Will you update older mods? No, I no longer have the project files and they're too outdated. I'll only keep them up for whoever still wants to download those older mods.
Does the use of MCreator impact the mod quality? The structure is made using vanilla-features, like structures and jigsaw blocks. MCreator helped by giving a user-friendly interface to manage the structure. There is zero loss of quality by using MCreator. And besides, MCreator nowadays has massively improved their code and performance.
When can we expect new versions? Whenever I feel like updating it. Because it's just a structure, maintaining it is extremely easy.
Screenshots:


Available Versions
How to Install JtC Abandoned Roads on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.4).
Install Mod
Open the mod browser in the dashboard and search for "JtC Abandoned Roads". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.4
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
JtC Abandoned Roads server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.4). You can switch loaders with one click in the panel.
Is JtC Abandoned Roads compatible with neoforge?
JtC Abandoned Roads officially supports neoforge for Minecraft 1.21.4. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with JtC Abandoned Roads – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if JtC Abandoned Roads consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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