
AE Additions
An addon for Applied Energistics. Originally a fork of Extra Cells 2, now with extra features
About this Mod
1.18.2:
New storage cells for all types: 1024k, 4096k, 16384k, 65536k(only items)
New cpus: 1024k, 4096k, 16384k, 65536k
Support for chemical cells as well!
Support for ae2 things disk drives from 256k to 65536k!
New block: ME Wireless Transceiver
Allows you to transmit channels from 1 area to another! Very similar to the quantum bridge, however this new block will not transmit over dimensions(You'll need the bridge for that). Your only limit is POWER.
To get started, create a new channel and assign that block to either a broadcaster(send ae2 channels) or a receiver(receive ae2 channels). There can only be 1 broadcaster per channel network, however you can have as many receivers as you want. Bear in mind that you are still limited by the maximum number of channels from AE2(32 by default).
There is support for both private and public channel networks.
Now featuring the Super Storage Cell!
What does this do? This storage cell allows you store all 2(or 3 if you're playing with mekanism) types in 1 storage cell! That's right. No longer do you need to make a item storage cell, fluid storage cell and chemical storage cell. Just make the Super Storage Cell! Partitioning is not available yet and will be released in a future release.

1.16.5
Adds:
- Support for mekanism chemicals in AE2!
- Adds bigger cells
- Fluid Storage/Conversion Monitor
Todo:
- Fluid Filler
- Fluid Crafter
- Gas Level Emitter
- Other Stuff
1.12.2
First off, major credit to the original creators of Extra Cells 2, M3gaFr3ak/DrummerMC.
Before replacing Extra Cells 2 with this fork, make sure you convert & remove all the deprecated items and blocks.
This fork features all of Extra Cells 2's features with the exception of the deprecated fluid items/blocks open computers ME Upgrade.
Brief List of bug fixes and changes
- Fixed Gas Level emitter - fixed fps lag issues
- Fixed bug that prevented inserting gas and fluid into the higher capacity cells due to an unreleased change in the original
- Added the ability to configure the pre-defined cells. You can now set a cell size & the number of types
- Fixed bug where gas export/import buses did not show up correctly when hovering over acceleration/capacity cards
- Fixed gas duplication bug
- Changed up ME Fluid Assembler. Now takes capacity & speed cards.
- Reworked ME Fluid Filler. Now takes speed cards
- Allow partitioning of fluid cells
New Blocks:
- Gas Interface
Shout out to DamnRelentless for adding support for this mod into Extra Cpus
FAQ:
Q: Is this a drop in replacement for extra cells 2?
A: No, I removed the deprecated fluid items and changed the mod name. However, I am working on a way to try to make conversion easy.
If you have any issues, feel free to find me in the AE2 discord: https://discord.gg/Zd6t9ka7ne
Available Versions
How to Install AE Additions on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "AE Additions". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.1, 1.19.2 (+3 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
AE Additions server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is AE Additions compatible with forge and neoforge?
AE Additions officially supports forge, neoforge for Minecraft 1.21.1, 1.20.1, 1.19.2. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with AE Additions – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if AE Additions consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install AE Additions with just one click on your server.