Another Cobblemon Moves API

Another Cobblemon Moves API

ACMA is a mod that merge move learning instead of overwritting the whole species.

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neoforgelibraryoptimization
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About this Mod

Another Cobblemon Moves API [ACMA]

ACMA is a minimalist API for Cobblemon that allows you to add moves to existing Pokémon without overwriting their original data. Unlike standard datapacks that replace entire species files, ACMA merges your additions at server startup, ensuring compatibility with other mods.


Key Features

  • Non-Destructive Merging: Add moves without touching original species files.
  • Full Move Support: Compatible with Level-up, TM, Tutor, Egg, and Legacy moves.
  • Smart Logic: If a move is added at a lower level than its existing entry, ACMA automatically prioritizes the lower level.
  • Simple Format: Uses clean, readable json files.

Quick Start Guide

1. File Structure

Create a JSON file in your datapack or mod:

data/[your_namespace]/moves_additions/[filename].json

Example: data/my_cool_mod/moves_additions/pikachu_moves.json

2. JSON Format

Example for Pikachu:

{
  "target": "cobblemon:pikachu",
  "moves": [
    "1:tackle",
    "5:growl",
    "tm:thunderbolt",
    "tutor:iron_tail",
    "egg:volt_tackle",
    "legacy:surf"
  ]
}

3. Prefixes Explained

  • Level:Move (e.g., 1:tackle): Learned at the specified level.
  • tm:Move: Technical Machine.
  • tutor:Move: Move Tutor.
  • egg:Move: Breeding/Egg moves.
  • legacy:Move: Event or past-generation moves.

4. Practical Example (Arceus)

To give Arceus the move Redemption (A new custom move) at level 100:

File: data/cobblemon/moves_additions/arceus_redemption.json

{
  "target": "cobblemon:arceus",
  "moves": [
    "100:redemption"
  ]
}

Installation

  1. Download the .jar file.
  2. Drop it into your mods folder.
  3. Launch the game!

Available Versions

Another Cobblemon Moves API 0.0.1alpha
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
February 16, 2026

How to Install Another Cobblemon Moves API on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set neoforge Loader

In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "Another Cobblemon Moves API". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

neoforge

Minecraft Versions

1.21.11, 1.21.10, 1.21.9 (+9 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Another Cobblemon Moves API server crashes on startup – what to do?

Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is Another Cobblemon Moves API compatible with neoforge?

Another Cobblemon Moves API officially supports neoforge for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Another Cobblemon Moves API – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Another Cobblemon Moves API consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Another Cobblemon Moves API with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
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Details

License
MIT License
Server-side
Required

Supported Versions

1.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.2+2 more