
barxja's Weaponry
a mod with 3D theme
Screenshots






About this Mod
(Translation done with google translator)
(aunque el mod solo esta en español ya que realmente no se como crear una traduccion coherente al ingles.)
This mod requires geckolib to work properly.
now the mod will take the name "barxja's Weaponry" as it is a completely different mod from the original with approximately 27% of its final content.
Mod weapons will now be divided into categories such as: Special Weapons, Unique Weapons and Line Weapons (common). Line weapons will range from iron, red copper, diamond and netherite.
This mod currently has a total of 23 weapons, which are divided between:
Line arms:
Katanas
Rapiers
Daggers
Zweihanders
Light swords
Unique weapons:
Rusty machete
Special Weapons:
Atronadora
Atronadora worn
This mod also has its own workbenches and compatibility with Better combat and JEI.
And apart from all of the above, this mod already has its first animated entity!
called "Mitigating Needle" which can be rarely found in the world at night in its corrupted stage. If you defeat it, it may drop an item that will serve to summon its original stage in which it will not be hostile towards you, although of course, you have to repair the item first for that!
Once you "tame" the mitigating needle you can take your new and peculiar companion on adventures, but if you prefer you can leave it in standby mode wherever you want just by right clicking. If the mitigator needle gets seriously injured it will go into "Down" mode so you can help it to get up again, but if you don't do it within a certain period of time... It will die!
The structure is much simpler, it is called "Containment of the Thunderer" and you can find it in the deserts with the worn out Thunderer inside it. You will need a diamond pickaxe to be able to open it and take the worn Atronadora with you.
And if that wasn't enough, I have also decided to add a special Lore to the mod that will continue to expand over time.
X: but isn't the Lore unnecessary?
Exactly! it's really unnecessary, but why not add it?
(Recommended to have the Jei mod to see the elaboration)
This mod will continue to be developed regardless of its popularity. As long as the creator or his pc is still alive.
I will try to get this mod to fabric but I really don't know if it is possible since I have no idea about programming, for the moment I will keep this mod for 1.20.1 until v3 arrives.
** Mod made with Mcreator**
Available Versions
How to Install barxja's Weaponry on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "barxja's Weaponry". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
barxja's Weaponry server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is barxja's Weaponry compatible with forge?
barxja's Weaponry officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with barxja's Weaponry – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if barxja's Weaponry consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Rent Modded Server
Install barxja's Weaponry with just one click on your server.