
CC: HUD Glasses
What the computer writes to the modem is visible to the player in the glasses.
Screenshots






About this Mod
CC: HUD Glasses

3d cube
Wear a ComputerCraft monitor on your face. A pair of glasses and a special modem
let any computer draw a heads-up display straight onto a player's screen, using
the same monitor/term API you already know.

helicopter hud with shadow
What it does
- HUD Glasses — worn in the helmet slot (or a Curios slot). Whatever the bound
modem outputs is drawn as a full-screen overlay. - HUD Modem — a ComputerCraft peripheral (
type = "hud_glasses"). Wire it to a
computer like any other peripheral and write to it like a monitor. - Binding lives on the glasses. Right-click a modem with the glasses in hand and
they're bound to it. Hand the glasses to a friend and the HUD goes with them.
Any number of players can watch the same modem.
local hud = peripheral.find("hud_glasses")
hud.setBackgroundColour(0) -- transparent background
hud.setTextColour(colors.lime)
hud.setCursorPos(1, 1)
hud.write("Hello, HUD!")
If you've ever written a monitor program, you already know this peripheral.
Features
- Monitor-compatible API: write, blit, clear, scroll, setCursorPos,
setTextColour, setBackgroundColour, setPaletteColour, getSize, and more. Most
monitor scripts run unchanged. - Transparent background — setBackgroundColour(0) (or
-in blit) lets the world
show through, so the HUD overlays the game instead of covering it. - Pixel-perfect CC font — reuses CC: Tweaked's own glyph sheet, so all 256
characters (box-drawing, sub-pixel blocks, arrows) look exactly like a real
terminal. - Runtime resolution — setSize(w, h) from Lua, or set defaults in the config.
Fewer cells means bigger text. Choose how the grid maps to the screen: FIT
(keep aspect, letterbox), STRETCH (fill the screen), or COVER (fill + crop). - Shared screens — bind several glasses to one modem and everyone sees the same
display. Good for team status boards, base alarms, and shared coordinates. - Place anywhere — the modem mounts on any block face (floor, wall, ceiling),
screen facing out. - In-game config — edit settings from the Mods list "Config" button, or bind a
key to jump straight to the client settings. - Toggle key — press H to hide or show the HUD; the setting persists.
- Optimized rendering — batched draws and a server-side payload cache keep the
overhead low even for large, frequently-updated displays.
Requirements
- NeoForge 1.21.1
- CC: Tweaked 1.119.0 or newer (required)
Optional integrations
- Curios — adds a dedicated Glasses accessory slot so the glasses don't occupy
your helmet. Works with the vanilla helmet slot too; the glasses render on the
head either way. - Create: Aeronautics / Sable — the binding uses a stable modem ID and a
Sable-aware distance check, so the HUD keeps working when the modem rides inside
a flying sub-level. Sable Companion is bundled, so there's nothing extra to
install.

power armor hud with weapon
Configuration
Server (hudglassescc-common.toml, applied live):
- hudWidth (default 80) — default grid width in characters
- hudHeight (default 28) — default grid height in characters
- maxRangeBlocks (default -1) — max modem-to-player distance in blocks, -1 means
unlimited
Client (hudglassescc-client.toml, per-player):
- hudEnabled (default true) — render the HUD, toggle with the H key
- hudFit (default FIT) — how the HUD scales to the screen: FIT (keep aspect,
letterbox), STRETCH (fill, may distort), COVER (fill, crops overflow) - textShadow (default NONE) — text shadow style: NONE / SHADOW / OUTLINE
(experimental)
Status
Beta. Core features are in and stable, but expect rough edges and breaking
changes while the mod settles. Bug reports and feedback are welcome.
Available Versions
How to Install CC: HUD Glasses on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "CC: HUD Glasses". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
CC: HUD Glasses server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is CC: HUD Glasses compatible with neoforge?
CC: HUD Glasses officially supports neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with CC: HUD Glasses – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if CC: HUD Glasses consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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