Chemical Combat

Chemical Combat

Chemical Combat adds new potions designed to work better in combat than vanilla potions.

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neoforgeequipmentgame-mechanicsmagic
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About this Mod

Chemical Combat Title

Overview

Chemical Combat aims to improve potions in combat while remaining balanced and fun for Singleplayer and Multiplayer experiences. Therefore, every Solution is designed with a competitive aspect in mind.

More Info
  • Solutions are upgraded potions that use cooldowns to stop Solution spamming while not removing the Solution from the player's inventory. This solves the inventory space problem that vanilla potions have, as the player only needs one of a specific Solution and can then use it multiple times.
  • Solutions also utilize a Drink Mode and Throw Mode, enabling the player to choose whether to apply an effect to only themselves or onto other entities/players.

Solutions

Solutions come in three categories: Enhancement, Debuff, and Damaging.

More Info
  • Enhancement solutions contain effects that buff whatever they affect.
  • Debuff solutions do the opposite and cripple what they affect.
  • Damaging solutions are designed for pure offense and inflict Magic Damage, which ignores Physical Armor.
  • All solutions have 1,561 uses, the same as a Diamond Sword's durability.
  • Ticks are used as the primary measurement of time for effect durations as they are the most accurate metric built into Minecraft.

Enhancement Solutions

Rejuvenation SolutionRejuvenation Solution

A way to apply Healing Over Time (HOT). Comparable to a potent Regeneration. Can splash to use on multiple entities (ideally not your enemy).

Stats
  • Drink Mode: Drinks and Heals 1hp every 4 Ticks for 300 Ticks
  • Throw Mode: Splashes and Heals 1hp every 4 Ticks for a varying amount of time depending on distance from splash
  • Cooldown: 1200 Ticks
Recipe
  • Brewing: Enrichment Powder (Top), Potion of Regeneration II (Bottom)
  • Rejuvenation Solution Recipe

Agility SolutionAgility Solution

One method of speed control. Best used in Drink Mode to increase your own movement speed and Throw Mode for a group. Comparable to Speed.

Stats
  • Drink Mode: Drinks and Increases Movement Speed by 40% for 600 Ticks
  • Throw Mode: Splashes and Increases Movement Speed by 40% for a varying amount of time, depending on distance from splash
  • Cooldown: 1200 Ticks
Recipe
  • Brewing: Enrichment Powder (Top), Potion of Speed II (Bottom)
  • Agility Solution Recipe

Exertion SolutionExertion Solution

A way to buff your own/ally's physical combat and mining capabilities. Comparable to Strength and Haste, respectively.

Stats
  • Drink Mode: Drinks and Increases Mining Speed & Attack Strength by 40% for 600 Ticks
  • Throw Mode: Splashes and Increases Mining Speed & Attack Strength by 40% for a varying amount of time, depending on distance from splash
  • Cooldown: 1200 Ticks
Recipe
  • Brewing: Enrichment Powder (Top), Potion of Strength II (Bottom)
  • Exertion Solution Recipe

Camouflage SolutionCamouflage Solution

Mostly used in Multiplayer combat to avoid and hide from Players. Differs from the standard, underwhelming invisibility by hiding Nametags and not showing Particles. Does not hide armor yet!

Stats
  • Drink Mode: Drinks and becomes invisible for 1200 Ticks
  • Throw Mode: Splashes and becomes invisible for a varying amount of time, depending on distance from splash
  • Cooldown: 1500 Ticks
Recipe
  • Brewing: Enrichment Powder (Top), Potion of Extended Invisibility (Bottom)
  • Camouflage Solution Recipe

Debuff Solutions

Drowsiness SolutionDrowsiness Solution

The other side of speed control. Best used in Throw Mode to decrease the movement speed of foes. 1/100 chance to apply Darkness as well. Comparable to Slowness.

Stats
  • Drink Mode: Drinks and Reduces Movement Speed by 20% for 200 Ticks
  • Throw Mode: Lingers and Reduces Movement Speed by 20% for a varying amount of time, depending on distance from splash
  • Cooldown: 600 Ticks
Recipe
  • Brewing: Enrichment Powder (Top), Potion of Slowness II (Bottom)
  • Drowsiness Solution Recipe

Incapacitation SolutionIncapacitation Solution

A short, powerful method of speed control that prevents the affected entity from moving. Best used in Throw Mode to stop foes from attacking, mining, and/or fleeing. Vaguely comparable to a very potent Slowness and Mining Fatigue.

Stats
  • Drink Mode: Drinks and Reduces Movement Speed by 50% for 100 Ticks
  • Throw Mode: Lingers and Reduces Movement Speed by 50% for a varying amount of time, depending on distance from splash
  • Cooldown: 900 Ticks
Recipe
  • Brewing: Amplification Powder (Top), Drowsiness Solution (Bottom)
  • Incapacitation Solution Recipe

Static SolutionStatic Solution

Unlike other effects, Static has both negative and positive effects. Static substantially lowers Attack Speed, but also increases Knockback Resistance. Due to this, Static can both assist and cripple friends and foes.

Stats
  • Drink Mode: Drinks and lowers Attack Speed by 50% and increases Knockback Resistance by 20%
  • Throw Mode: Splashes and lowers Attack Speed by 50% and increases Knockback Resistance by 20% for a varying amount of time, depending on distance from splash
  • Cooldown: 600 Ticks
Recipe

Brewing: Alteration Powder (Top), Drowsiness Solution (Bottom)
Static Solution Recipe

Damaging Solutions

Damage SolutionDamage Solution

The most consistent way of dealing damage. Best used in Throw Mode to Damage enemies. Comparable to Instant Damage.

Stats
  • Drink Mode: Drinks and Deals 5 Magic Damage
  • Throw Mode: Splashes and Deals 5 Magic Damage
  • Cooldown: 10 Ticks
Recipe
  • Brewing: Enrichment Powder (Top), Potion of Harming II (Bottom)
  • Damage Solution Recipe

Impairment SolutionImpairment Solution

A powerful Solution that (without any healing) always kills mobs in 10 hits. Best used in Throw mode to deal massive damage to foes with high health. The more health your enemy has, the more worth you'll get out of this Solution. Has no Vanilla equivalent.

Stats
  • Drink Mode: Drinks and Deals 10% Max Health in Magic Damage
  • Throw Mode: Splashes and Deals 10% Max Health in Magic Damage
  • Cooldown: 200 Ticks
Recipe
  • Brewing: Amplification Powder (Top), Damage Solution (Bottom)
  • Impairment Solution Recipe

Toxication SolutionToxication Solution

A Solution that allows you to deal Damage Over Time (DOT) to enemies. Best used in combination with Damage Solutions to quickly stack damage on your foe. Comparable to Poison.

Stats
  • Drink Mode: Drinks and Deals 1 Magic Damage Every 5 Ticks for 100 Ticks
  • Throw Mode: Lingers and Deals 1 Magic Damage Every 5 Ticks for 100 Ticks
  • Cooldown: 600 Ticks
Recipe
  • Brewing: Enrichment Powder (Top), Potion of Poison II (Bottom)
  • Toxication Solution Recipe

Gear

Amethyst Armor

A strong armor in and out of Chemical Combat. Often gives Absorption to make up for the lack of Armor Points. Especially strong against Magic Damage as Absorption blocks damage that armor can't.

Stats
  • Armor Effect: 1/110 chance to give 20 Absorption Hit Points (HP) each tick per piece; 1/27.5 chance each tick in total.
  • Armor Values: Helmet: 2 Armor, 0.25 Armor Toughness, 154 Durability. Chestplate: 4 Armor, 0.25 Armor Toughness, 224 Durability. Leggings: 4 Armor, 0.25 Armor Toughness, 210 Durability. Boots: 2 Armor, 0.25 Armor Toughness, 182 Durability.
  • Enchantablity: 32
Recipes
  • Amethyst Helmet Recipe
  • Amethyst Chestplate Recipe
  • Amethyst Leggings Recipe
  • Amethyst Boots Recipe

Materials

Enrichment PowderEnrichment Powder

Brews with certain Potions to create Solutions.

More Info
  • Crafting: Glowstone Dust, Redstone Dust, Blaze Powder, Gunpowder
  • Enrichment Powder Recipe

Amplification PowderAmplification Powder

Brews with certain Solutions to create more powerful versions.

Recipe
  • Crafting: Ender Pearl, Popped Chorus Fruit, Enrichment Powder x2
  • Amplification Powder Recipe

Mechanics

Solution Mode Change

  • Press (R by default) while holding a Solution to change between Drink Mode and Throw Mode.

Confirmed Upcoming Features

  • In-Depth Advancements
  • More Solutions/Effects without Vanilla Equivalents
  • More Armor Sets
  • More Tools

Available Versions

Chemical Combat 0.7.1release
MC 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
February 20, 2026
Chemical Combat 0.7.0release
MC 1.21.8, 1.21.9, 1.21.10neoforge
October 11, 2025
Alchemical Combat 0.6.0release
MC 1.21.8neoforge
October 1, 2025

How to Install Chemical Combat on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set neoforge Loader

In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "Chemical Combat". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

neoforge

Minecraft Versions

1.21.11, 1.21.10, 1.21.9 (+3 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Chemical Combat server crashes on startup – what to do?

Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is Chemical Combat compatible with neoforge?

Chemical Combat officially supports neoforge for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Chemical Combat – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Chemical Combat consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Details

License
MIT License
Server-side
Required

Supported Versions

1.21.111.21.101.21.91.21.81.21.51.21.4