
Client Entities Lib
Library for creating and managing client-side entities
About this Mod
Library for creating and managing client-side entities.
You can create your own entites by inheriting abstract class for ClientEntity. The library also provides a few basic behaviors, such as ClientSwim, ClientRandomStroll, etc.
There is also a ClientEntityImpl that serves as an example to how to register such entity in your project.
Available Versions
How to Install Client Entities Lib on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.10).
Install Mod
Open the mod browser in the dashboard and search for "Client Entities Lib". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.10
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Client Entities Lib server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.10). You can switch loaders with one click in the panel.
Is Client Entities Lib compatible with fabric?
Client Entities Lib officially supports fabric for Minecraft 1.21.10. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Client Entities Lib – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Client Entities Lib consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Client Entities Lib with just one click on your server.