
ClientModSync
Server provides mod files from clientmod, and clients synchronize based on configuration.
About this Mod
ClientModSync
Server provides mod files from clientmod, and clients synchronize based on configuration.
服务端提供 clientmod 内的模组文件,客户端按配置执行同步。
Features
- Server:
- Reads
server_root/clientmod - Starts an HTTP sync service
- Exposes:
GET /manifest.jsonGET /mods/<fileName>
- Reads
- Client:
- Checks whether synchronization is needed after mod load (at title screen)
- If no sync is needed, no sync UI is shown
- If sync is needed, shows sync UI
- Supports manual click (
Sync Now) - Supports auto mode (
Auto Next Time) with 5-second countdown - Shows progress bar (by mod count), current mod, and realtime speed during sync
- Automatically restarts client after sync completes to apply mod changes
功能说明
- 服务端:
- 读取
server_root/clientmod - 启动 HTTP 同步服务
- 提供接口:
GET /manifest.jsonGET /mods/<fileName>
- 读取
- 客户端:
- 模组加载后(主菜单)先检查是否需要同步
- 若检测为“不需要同步”,不会弹出同步界面
- 若检测为“需要同步”,弹出同步界面
- 支持手动点击(
立即同步) - 支持自动模式(
下次及以后自动同步,展示 5 秒后自动执行) - 同步过程中显示进度条(按模组数量)、当前同步模组、实时速度
- 同步完成后自动重启客户端以应用变更
Sync Modes
ADD_ONLY: Download missing mods only; do not delete extra local modsSTRICT: Strictly match serverclientmod(download/update missing or mismatched mods, delete extra local mods)
同步模式
ADD_ONLY:缺少则补,多余不处理STRICT:严格同步(缺少补齐、哈希不一致更新、多余删除)
Configuration
Config file: config/clientmodsync-common.toml
Server:
server.httpPort=58235
Client:
client.enabled=trueclient.serverIp=""(empty = use current connected server address)client.serverPort=58235client.downloadThreads=4(parallel download threads; higher is usually faster)client.syncMode="ADD_ONLY"(ADD_ONLYorSTRICT)
Client auto preference file:
config/clientmodsync-client.properties
配置
配置文件:config/clientmodsync-common.toml
服务端:
server.httpPort=58235
客户端:
client.enabled=trueclient.serverIp=""(留空则使用当前连接服务器地址)client.serverPort=58235client.downloadThreads=4(并行下载线程数,越高通常越快)client.syncMode="ADD_ONLY"(ADD_ONLY或STRICT)
客户端自动偏好配置文件:
config/clientmodsync-client.properties
Build
- Requires JDK 17
- Windows:
gradlew build - Output:
build/libs/clientmodsync-1.0.0.jar
构建
- 需要 JDK 17
- Windows:
gradlew build - 产物:
build/libs/clientmodsync-1.0.0.jar
Deployment
- Put
clientmodsync-1.0.0.jarinto both server and clientmods - Put required client mods into server
clientmod - Start server and launch client
- Run sync in UI and wait for automatic restart
部署
- 将
clientmodsync-1.0.0.jar放入服务端和客户端的mods - 将需要同步的模组放入服务端
clientmod - 启动服务端并打开客户端
- 在弹窗执行同步,随后客户端会自动重启
Available Versions
How to Install ClientModSync on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.6).
Install Mod
Open the mod browser in the dashboard and search for "ClientModSync". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.6, 1.20.5, 1.20.4 (+3 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
ClientModSync server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.6). You can switch loaders with one click in the panel.
Is ClientModSync compatible with forge?
ClientModSync officially supports forge for Minecraft 1.20.6, 1.20.5, 1.20.4. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with ClientModSync – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if ClientModSync consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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