
CobbleBattleRewards
A simple mod to provide rewards for completing battles with cobblemon
About this Mod
CobbleBattleRewards
CobbleBattleRewards is a configurable Fabric mod for rewarding players during Cobblemon battles and captures. Rewards can be edited in-game with a GUI reward editor or configured manually through the config file.
Create rewards for battle wins, losses, forfeits, captures, out-of-battle catches, and wild Pokémon kills. Rewards can give items, run commands, use economy plugins, target specific Pokémon, and apply filters for species, forms, aspects, types, labels, levels, dimensions, and more.
Dependencies
Features
- In-Game Reward Editor: Create, edit, move, and delete rewards through
/cbr gui. - Multiple Reward Triggers: Reward battle wins, losses, forfeits, captures, out-of-battle captures, and wild Pokémon kills.
- Item and Command Rewards: Give item stacks or run server commands, including economy commands.
- Pokemon Targeting: Select Pokémon, forms, aspects, shiny variants, labels, and scanned conditions through the GUI.
- Allow/Block Filter Modes: Use filters as requirements or exclusions for Pokémon, labels, and scanned conditions.
- Battle Type Support: Configure rewards for wild, NPC, and PvP battles.
- Priority System: Higher priority rewards run first, and rewards can block lower-priority rewards with
excludedRewards. - Cooldowns and Chance: Add per-reward cooldowns and chance rolls.
- Dimension and Level Filters: Limit rewards to specific dimensions or Pokémon level ranges.
- Safe Config Migration: Older configs are migrated forward automatically.
Commands
| Command | Permission | Description |
|---|---|---|
/cbr gui |
cobblebattlerewards.gui |
Opens the in-game reward editor GUI. |
/cbr editgui |
cobblebattlerewards.gui |
Also opens the reward editor GUI. |
/cbr reload |
cobblebattlerewards.reload |
Reloads the config from disk without a server restart. |
/cbr listrewards |
cobblebattlerewards.list |
Lists configured rewards in chat. |
/cbr listconditions |
cobblebattlerewards.list_conditions |
Lists available Pokémon condition data for advanced filtering. |
GUI Reward Editor
The GUI editor is the recommended way to manage rewards.
With /cbr gui, you can:
- Add command rewards.
- Add item rewards by placing an item into the GUI.
- Change reward category.
- Edit reward chance, priority, message, command, and item payload.
- Select Pokémon, forms, aspects, and shiny variants.
- Select Cobblemon form labels.
- Scan Pokémon data for advanced condition filters.
- Toggle allow/block modes for each filter group.
- Enable out-of-battle capture or wild kill rewards.
- Delete rewards safely from the GUI.
Configuration
CobbleBattleRewards stores its config at:
config/cobblebattlerewards/config.jsonc
Most users should use the GUI editor, but manual config editing is still supported.
The config has four main reward categories:
battleWonRewardsbattleLostRewardsbattleForfeitRewardscaptureRewards
Common reward settings:
| Setting | Description |
|---|---|
type |
"item" gives an item. "command" runs a server command. |
chance |
Percentage chance from 0.0 to 100.0. |
message |
Message sent to the player when the reward is given. |
command |
Command to run for command rewards. Do not include /. |
itemStack |
JSON item stack data for item rewards. |
battleTypes |
Supported battle types: "wild", "npc", "pvp". |
conditions |
Pokémon/species/form/aspect filters, usually managed by the GUI. |
disallowedLabels |
Label filters selected through the GUI. |
exclusionConditions |
Advanced scanned condition filters selected through the GUI. |
pokemonConditionsBlacklist |
Makes Pokémon filters act as block filters. |
labelConditionsBlacklist |
Makes label filters act as block filters. |
scannedConditionsBlacklist |
Makes scanned condition filters act as block filters. |
rewardOutOfBattleCapture |
Allows capture rewards from normal out-of-battle catches. |
rewardOutOfBattleKill |
Allows battle-won rewards from wild Pokémon kills outside battle. |
minLevel / maxLevel |
Level range required for the reward. |
order |
Reward priority. Higher numbers run first. |
excludedRewards |
Reward IDs blocked if this reward is given. |
cooldown |
Seconds before the player can receive this reward again. |
allowedDimensions |
Dimension IDs where the reward can trigger. Empty means all dimensions. |
Placeholders
Messages and commands support:
%player%%pokemon%%level%%battleType%%chance%%coords%%trigger%%time%
Available Versions
How to Install CobbleBattleRewards on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "CobbleBattleRewards". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
CobbleBattleRewards server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is CobbleBattleRewards compatible with fabric?
CobbleBattleRewards officially supports fabric for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with CobbleBattleRewards – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if CobbleBattleRewards consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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