
Create : Cobblemon Integrations
Adds Cobblemon content into Create’s systems—bringing Pokémon into automation, crafting, and fluid-based production. It expands Create without replacing it, making everything feel like a natural extension instead of a separate system.
Screenshots





About this Mod
Current Features
🔥 Pokémon-Powered Blaze Burners
- Capture fire-type Pokémon such as Slugma and Magcargo using an empty Blaze Burner
- Place them into the world as a functional Create Blaze Burner
- Burners behave like standard Create burners while being powered by the captured Pokémon
- Pokémon data is preserved between placement, pickup, and breaking
- Fully supported on Create contraptions and trains
⚙️ Data-Driven Species Support
Supported Pokémon are fully configurable via datapacks.
- Add or remove supported Pokémon without modifying the mod
- Extend compatibility to other Pokémon or custom Cobblemon content
- Built to support future expansion into other machine types
Default file:
data/createcobblemonintegrations/burner_species/default.json
Example:
{
"replace": false,
"values": [
"cobblemon:slugma",
"cobblemon:magcargo"
]
}
⚙️ Create-Based Poké Ball Crafting
- Full Poké Ball crafting system built around Create automation
- Multi-step production pipeline:
- Pressing → materials into sheets
- Cutting → sheets into bottom blanks
- Pressing → blanks into finished components
- Supports multiple tiers of Poké Balls with proper progression
- Heat-based processing for higher tiers (heated / superheated)
- Scaled outputs reward automation:
- Apricorn processing yields increased sheet output
- Sheets produce multiple components per operation
- Designed for full integration with belts, deployers, and assembly lines
🧪 Medicinal Fluid System
- Introduces a fluid-based production system for Cobblemon medicine
- Medicinal Brew acts as the base fluid for all recipes
- Fluid-based crafting for:
- Potions (Potion → Super → Hyper → Max)
- Status cures (Antidote, Burn Heal, Ice Heal, Awakening, Paralyze Heal, Full Heal)
- Full Restore
- PP items (Ether, Max Ether, Elixir, Max Elixir)
- Processed using Create mixing and fluid systems
- Fully compatible with pipes, tanks, and automated bottling setups
⚙️ Expanded Create Integration
- Added Create-based processing recipes for Cobblemon medicine and related items
- Designed to shift progression from static crafting → automated production chains
- Encourages scalable factory builds for healing and utility items
Design Philosophy
This mod focuses on integration over replacement.
Instead of adding entirely new systems, it expands Create’s mechanics using Cobblemon in a way that:
- Feels immersive and logical
- Encourages creative automation setups
- Rewards factory-style scaling and efficiency
- Avoids invalidating existing Create progression
Planned Features
The current systems are just the foundation. Future updates aim to expand Pokémon interaction across additional Create systems:
🌊 Fluid Systems (Pumps & Generators)
Water-type Pokémon acting as passive or powered fluid sources
Continuous or rate-based fluid generation tied to species and strength
❄️ Cooling & Freezing Systems
Ice-type Pokémon functioning as cooling blocks for fans
Variable cooling strength affecting processing speed
⚡ Power & Kinetic Concepts
Pokémon-based alternatives to traditional Create power sources
Potential scaling based on Pokémon traits or conditions
🧬 Expanded Machine Roles
Assign Pokémon to different machine roles based on type or traits
Long-term goal of a flexible “Pokémon workforce” system
Notes
Server-friendly and designed with multiplayer in mind
Pokémon ownership and interaction rules will expand over time
Current focus is stability, performance, and system expansion
Available Versions
How to Install Create : Cobblemon Integrations on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Create : Cobblemon Integrations". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.10, 1.21.9 (+8 more)
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
Create : Cobblemon Integrations server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Create : Cobblemon Integrations compatible with neoforge?
Create : Cobblemon Integrations officially supports neoforge for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Create : Cobblemon Integrations – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Create : Cobblemon Integrations consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Create : Cobblemon Integrations with just one click on your server.