CrossArms

CrossArms

Expand your crossbow weaponary! Adds new enchantments for crossbows

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864 Downloads
datapackfabricforgeneoforgequiltequipment
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Screenshots

Expanded Multishot
Ricocheting arrows
A shot from far distance
Applying a crossbow skin
All of crossbow skins and their materials
Thumbnail

About this Mod

CrossArms

CrossArms is a datapack that expands the crossbow into a full weapon platform.
It adds new enchantments, reworks Multishot, introduces advanced projectile mechanics, and allows crossbows to function as automatic weapons, shotguns, high-velocity rifles, and explosive launchers.

Some enchantments are intentionally incompatible to prevent extreme stacking and to preserve distinct weapon roles.


New Enchantments

Capacity (I–IV)

Allows a crossbow to store multiple arrows per charge, turning it into a multi-round weapon.

  • Increases maximum loaded arrows to 4 / 8 / 12 / 16
  • Removes the need to reload after every shot
  • Works only with regular arrows; other projectiles charge normally
  • Increases crossbow charge time
  • Incompatible with: Multishot, Acceleration, Bombard, Frenzy

Acceleration (I–V)

Greatly increases projectile speed, effectively turning the crossbow into a high-velocity weapon.

  • Increases projectile speed by 2× / 3× / 4× / 5× / 6×
  • Faster projectiles fly farther and deal more damage
  • Incompatible with: Quick Charge, Capacity, Bombard, Frenzy

Zero Drop

Disables projectile gravity while sufficient velocity is maintained.

  • Greatly improves vertical accuracy
  • Disables critical hits
  • Incompatible with: Piercing, Bombard, Multishot

Ricochet (I–IV)

Allows arrows to bounce off blocks.

  • Each level grants +1 additional bounce
  • Bounces will not occur if projectile speed is too low
  • Each bounce reduces arrow speed
  • Incompatible with: Piercing, Bombard, Deflector

Deflector

Turns arrows into projectile reflectors.

  • Fired arrows can reflect other projectiles
  • Reflected projectiles copy the Deflector arrow’s speed and direction
  • Cannot reflect other Deflector arrows
  • Compatible with Acceleration
  • Incompatible with: Piercing, Quick Charge, Ricochet, Bombard, Frenzy

Recycling (I–III)

Allows partial recovery of ammunition after hitting a target.

  • 25% / 50% / 75% chance to return the arrow to the shooter
  • Works only with regular arrows
  • Incompatible with: Multishot

Bombard

Converts the crossbow into a true explosive weapon.

  • Direct hits cause immediate explosions
  • Explosions destroy blocks similarly to TNT
  • Hitting a block spawns ignited TNT that explodes after 1 second
  • Each shot consumes 15 durability instead of 1
  • Increases crossbow charge time
  • Incompatible with: Multishot, Piercing, Capacity, Acceleration, Zero Drop, Ricochet, Deflector, Frenzy

Frenzy

Turns the crossbow into a minigun-like weapon.

  • Automatically feeds normal arrows from the inventory
  • Introduces a heat mechanic
  • Auto-loading stops when the crossbow reaches 1 durability
  • Once at 1 durability, the crossbow cannot be manually loaded
  • Designed for sustained fire by holding right-click
  • Incompatible with: Multishot, Piercing, Quick Charge, Capacity, Acceleration, Deflector, Bombard

Heat:
Heat is applied to the player, not the weapon, and persists even if the weapon is dropped.

  • Shooting with Frenzy increases heat
  • Heat gradually decreases over time
  • Higher heat increases Frenzy damage
  • At minimal heat, Frenzy damage is reduced

Heat thresholds:

  • Level 3 (red): Player begins taking fire damage (can be prevented with Fire Resistance)
  • Level 5 (black): Continuing to fire will break the crossbow (down to 2 durability, allowing one final shot before becoming unusable until repaired)

Level 3 and Level 5 transitions are signaled on shot, allowing time to stop firing.


Changed

Multishot

Reworked to further embrace its shotgun role.

  • Now has 3 levels instead of 1
  • Each level adds 2 additional projectiles (7 at level III)
  • Horizontal spread increases with each level
  • At level I, the spread is lower than in vanilla
  • Added Neighboring Bonus to fired arrows
  • Incompatible with: Capacity, Recycling, Bombard, Zero Drop, Frenzy

Neighboring Bonus:
When multiple Multishot projectiles are close to each other, they increase each other’s damage.
This significantly boosts short-range effectiveness.
Only one arrow can register a true hit, while others may bounce off, penetrate, or be removed.
Effective range is roughly 3 blocks and may vary due to natural spread.

Piercing

Now arrows shot with the enchantment leave a particle trail.


Crossbow Skins

CrossArms also adds cosmetic crossbow skins.

  • Applied via the Smithing Table
  • Purely cosmetic — no gameplay advantages
  • Default appearance can be restored with a stick
  • Includes 11 material variants (Copper, Iron, Gold, Diamond, Netherite etc.)
  • Unlock the "Locked and Loaded" advancement by collecting all skins

Crafting a crossbow skin
All of crossbow skins with their materials

⚠ If installed as a datapack, CrossArms must also be installed as a resource pack to display skins correctly.

Available Versions

CrossArms 1.2release
MC 1.21.11fabric, forge, neoforge, quilt
March 1, 2026
CrossArms 1.2release
MC 1.21.11, 26.1datapack
March 1, 2026
CrossArms 0.6.1release
MC 1.21.11fabric, forge, neoforge, quilt
February 19, 2026
CrossArms 0.6.1release
MC 1.21.11datapack
February 19, 2026
CrossArms 0.6release
MC 1.21.11fabric, forge, neoforge, quilt
February 19, 2026

How to Install CrossArms on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set datapack Loader

In the panel under "Egg", select the datapack loader and matching Minecraft version (26.1).

3

Install Mod

Open the mod browser in the dashboard and search for "CrossArms". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

datapackfabricforgeneoforgequilt

Minecraft Versions

26.1, 1.21.11

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

CrossArms server crashes on startup – what to do?

Most common cause: wrong datapack version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1). You can switch loaders with one click in the panel.

Is CrossArms compatible with datapack and fabric and forge and neoforge and quilt?

CrossArms officially supports datapack, fabric, forge, neoforge, quilt for Minecraft 26.1, 1.21.11. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with CrossArms – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if CrossArms consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install CrossArms with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
Creative Commons Attribution 4.0 International
Server-side
Required

Supported Versions

26.11.21.11