CustomEyesLib

CustomEyesLib

Add eyes that point to any structure in the game, just like how ender eyes point to strongholds. Supports vanilla and modded structures.

by
20 Downloads
forgeadventuregame-mechanicsutility
Rent Server with this Mod

About this Mod

A mod that adds custom eye items that locate and point toward ANY structure made for modpack developers. Define as many eyes as you want in a highly configurable toml file, inputting the structure, item texture, search radius, and the particle color.

Planned features

  • Custom textured eyes using resource packs instead of kubejs allow for more flexibility and easier configuration.

Configuration

Eyes are defined in .minecraft/config/structureeye-eyes.toml. The file is created automatically on first launch just add [[eye]] blocks to it.
Fields:

  • name — registry name for the item, no spaces. This is what shows up in /give commands.
  • displayName — what the item is called in-game. Defaults to name if omitted.
  • textureItem — any item's texture to use for the eye. Works with modded items too.
  • targetStructure — the structure's registry key. Use /locate or to find IDs for modded structures.
  • searchRadius — how many chunks out to search. Defaults to 128, max 256. Higher values are slower.
  • glowColor — ARGB hex color for the particle trail (e.g. #FFFF0000 for red).
  • showCoordinates — set to true to print Found "Name" at X, Y, Z in chat when a structure is found.
    -skipVisited — once you've visited a structure, the eye won't lead you there again. It will always find the next nearest one instead.

Example:

[[eye]]
  name            = "fortress_eye"
  displayName     = "Eye of the Fortress"
  textureItem     = "minecraft:blaze_powder"
  targetStructure = "minecraft:fortress"
  searchRadius    = 128
  glowColor       = "#FFFF6600"
  showCoordinates = true
  skipVisited     = true

[[eye]]
  name            = "temple_eye"
  displayName     = "Eye of the Desert Temple"
  textureItem     = "minecraft:gold_nugget"
  targetStructure = "minecraft:desert_pyramid"
  searchRadius    = 96
  glowColor       = "#FFFFFF00"
  showCoordinates = false
  skipVisited     = false

###Custom Textures
There are two ways to give an eye a custom texture.
Option 1: Resource Pack (recommended)
Create a zip file with this structure:

MyResourcePack.zip
  pack.mcmeta
  assets/structureeye/textures/item/
    your_eye_name.png

The pack.mcmeta should look like this:

{
  "pack": {
    "pack_format": 15,
    "description": "My custom eye textures"
  }
}

Drop the zip into .minecraft/resourcepacks/ and enable it in-game. Then in your config, use texturePath instead of textureItem:

[[eye]]
  name            = "my_eye"
  displayName     = "My Custom Eye"
  texturePath     = "structureeye:item/your_eye_name"
  targetStructure = "minecraft:stronghold"
  searchRadius    = 128
  glowColor       = "#FF00FFFF"
  showCoordinates = false
  skipVisited     = true

Custom Textures with KubeJS

For custom eye textures, KubeJS can be used as a replacement for texture packs. Register an item with the texture you want for your eye and set the "textureItem" in the config to your KubeJS item.

How to create a kubejs item:

// kubejs/startup_scripts/items.js
StartupEvents.registry('item', event => {
    event.create('ItemId')
        .displayName('ItemName')
        .texture('kubejs:item/ItemId') // this isnt required, if the file name is the same then it would automatically register it
})

Put your texture at kubejs/assets/kubejs/textures/item/ItemId and set textureItem = "kubejs:ItemId" in the config.

Available Versions

CustomEyesLib 1.0.0release
MC 1.20.1forge
May 22, 2026

How to Install CustomEyesLib on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "CustomEyesLib". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

CustomEyesLib server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is CustomEyesLib compatible with forge?

CustomEyesLib officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with CustomEyesLib – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if CustomEyesLib consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install CustomEyesLib with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
Creative Commons Zero v1.0 Universal
Server-side
Required

Supported Versions

1.20.1