Damage Control

Damage Control

Allows for health and damage to be modified and rebalanced!

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2.3K Downloads
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About this Mod

Damage Control

This mod allows you to modify the way the vanilla game handles health and damage. While this mod is targeted toward modpack developers and servers, it's could also be used to balance single player worlds. 

Features

  • Max Health Manipulation - You can raise, or lower the max health of specific mobs. For example, you can set creepers to have 5 hearts instead of 10, or make bats have 1000 hearts.
  • Global Health Modifier - You can raise, or lower the max health of every mob. For example, you can make it so every mob, including the player, has 100x more health.
  • Damage Multipliers - You can apply multipliers to specific sources of damage. For example, drowning could do twice as much damage, or fall damage could be completely removed. 
  • Global Damage Modifier - You can set a global modifier which affects damage from all sources. For example, if it is set to 50, every time damage is calculated, it will be increased 50x. 

How to get started?

Once the mod is downloaded, run the game and load a world. This will cause the configuration file to generate. The configuration file will be loaded with options which will allow you to customize things like the default max health for mobs, or make certain sources of damage do more/less.

How does this interact with mods?

Entities added by mods will show up in the configuration file automatically, along side the vanilla entities. Modded damage sources are unfortunately not so simple. You will have to join a world with both mods installed and cause that damage source to another mob. This will trigger it being added to the configuration file.

Nodecraft sponsor banner

This project is sponsored by Nodecraft. Use code DARKHAX for 30% off your first month of service!

Available Versions

DamageControl-1.12.2-1.3.15release
MC 1.12.2forge
June 8, 2023
DamageControl-1.12.2-1.3.12release
MC 1.12.2forge
June 8, 2023
DamageControl-1.12.1-1.3.11release
MC 1.12.1forge
June 8, 2023
DamageControl-1.12-1.3.10release
MC 1.12forge
June 8, 2023
DamageControl-1.11.2-1.2.9release
MC 1.11.2forge
June 8, 2023

How to Install Damage Control on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.12.2).

3

Install Mod

Open the mod browser in the dashboard and search for "Damage Control". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.12.2, 1.12.1, 1.12 (+3 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Damage Control server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.12.2). You can switch loaders with one click in the panel.

Is Damage Control compatible with forge?

Damage Control officially supports forge for Minecraft 1.12.2, 1.12.1, 1.12. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Damage Control – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Damage Control consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Damage Control with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
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Details

License
GNU Lesser General Public License v2.1 only
Server-side
Required

Supported Versions

1.12.21.12.11.121.11.21.111.10.2