
Doomlike Dungeons
A mod that generates large, procedural dungeons somewhat resembling levels from class FPS games like Doom, Heretic, and Hexen.
Screenshots






About this Mod
Doomlike Dungeons Returns!
This mod will add dungeons meant to resemble levels from retro "2 1/2d" first-person shooters and was inspired by earlier dungeons mods and by Oblige (especially version 3.57), a random level generator for Doom. The goal is to create interesting, tactically challenging, and highly varied multi-room dungeons that are fun to explore and rewarding to conquer.
Doomlike Dungeons differs from most other dungeons and structure mods, in that it uses no prefabricated rooms or structures, but instead generates the entire dungeon, including all room geometry at run time. If yous see an enteresting room there is a good chance it is unique to your world, never seen by anyone else. Oh, and the dungeons are big -- they can be as much as 13 chunks accross, longer that the default render distance!
The mod can be highly configured using data packs, altering the dungeon themes, changing what mobs spawn (including mobs from other mods), and creating unique loot with NBT is all possible through the use of data packs.
Being stuck in 1.12.2 and believed a "dead" mod for years, Doomlike Dungeons is back for new Minecraft version and as thrilling as ever!
Mod Pack Permissions
This mod is open source, and you are allowed to use it in any mod pack. No need to ask,
though if you do something cool with it I'm always happy to see.
Server Side Use
This mod can be used server side, like a plugin, if you like -- of course, its great in single player too, and it only makes since to just added to the mod pack if you are making it for your server.
Themes (modding the mod)
The ability to change how dungeons generate has been part of this mod from the earliest days. The still exist, but are now accessed through data packs instead of folders under the config. Hopefulling this will be more documented soon, though you can probably figure it out be unzipping the mod's jar and looking at the directory structure (the folders you get in Windows speak). Data packs replace the folders and the old API.
Available Versions
How to Install Doomlike Dungeons on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Doomlike Dungeons". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1, 1.19.4, 1.19.3 (+2 more)
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
Doomlike Dungeons server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Doomlike Dungeons compatible with forge?
Doomlike Dungeons officially supports forge for Minecraft 1.20.1, 1.19.4, 1.19.3. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Doomlike Dungeons – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Doomlike Dungeons consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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