Dusks Biomes

Dusks Biomes

Adds a whole load of biomes to your world!

by
3.9K Downloads
fabricquiltadventureworldgen
Rent Server with this Mod

Screenshots

Dark Grove
Warm Forest
Snowy Cherry Grove
Frozen Mangrove Swamp
Eroded Mushroom Island
Cold Forest

About this Mod

generic_blockbench_mod_logo

This is a mod port of a datapack Ive made a while ago, I will probably be using the old page to create a non-mod version sometime in the distant future!

Biomes

Cold Forest

  • Replace forests when they are close to a snowy region

Cold Plains

  • Replace plains when they are close to a snowy region

Warm Forest

  • Replace forests when they are close to a dry region
  • This biome in the old datapack has Jungle trees mixed in, there are now Acacia trees instead

Warm Plains

  • Replace plains when they are close to a dry region
  • This biome in the old datapack has Jungle trees mixed in, there are now Acacia trees instead

Windswept Birch Forest

  • Replaces Windswept Savannas in temperate regions, and is also in colder regions where Windswept Savannas failed to reach

Snowy Windswept Forest, Snowy Windswept Hills, and Snowy Windswept Gravelly Hills

  • Nothing more than snowy variants of the vanilla hill biomes

Snowy Old Growth Spruce Taiga and Snowy Old Growth Pine Taiga

  • Replaces taigas in snowy regions

Dark Grove

  • A Dark Forest variant of the vanilla grove biome, generates in mountain slope areas around Dark Forests, Old Growth Taigas, and Snowy Old Growth Taigas

Snowy Cherry Grove

  • A Snowy Slope Variant of Cherry Groves that appear on mountain slope regions in the frozen sections of the world (the areas with snowy plains)

Frozen Mangrove Swamp

  • Where swamps would generate in snowy regions if given the opportunity

Warm River

  • When a river cuts through a mesa or desert region

Red Desert

  • A red sand variant of normal deserts, appears between Badlands biomes and the ocean

Red Warm River

  • A red sand variant of the added warm river that appears whenever a river is in a Badlands or Red Desert

Red Warm Ocean

  • A red sand variant of the Warm Ocean, appears where other red sand biomes generate
    Red Lukewarm Ocean

Deep Red Lukewarm Ocean

  • Red sand variants of the vanilla Lukewarm Oceans, appears where Red Warm Oceans would, but in the hot regions

Red Beach, Snowy Red Beach

  • replaces Beaches and Snowy Beaches in certain scenarios, these scenarios being the same as the Red Desert criteria
  • due to this, I don't believe normal beaches will border Stony Shores

Snowy Stony Shore

  • replaces stony shores in snowy regions

Mushroom Grove

  • A thickly populated mushroom Island Variant

Eroded Mushroom Island

  • An Eroded Variant to the Mushroom Grove
  • appears in similar regions the Eroded Badlands Would

Cave Biomes

As it is with all worldgen additions, there are cave biomes

Mushroom Caves Otherwise known as Overdone Caves

  • Appear under oceans when a mushroom Island is nearby (what its supposed to do at least)
  • They have the same surface rules given to the mushroom biomes, but underground
  • Are in here because someone wanted them

Frozen Caverns

  • Ice Caves that appear under or near Snowy regions
  • They have Ice and blue ice ores, packed and blue ice spikes (right-side-up and upside-down), and giant blue ice pillars similar to that of dripstone caves, just more... wavy?

Sand Caves

  • Sandy caverns that should generate under or around deserts
  • They house sand, husks, cactuses, dead bushes, sand, coarse dirt ores, glow lichen, sandstone floor and roof spikes, sand, sandstone cave pillars (like the ones in dripstone caves), warm ocean life in aquifers (corals, sea pickles, and tropical fish), and sand!

Red Sand Caves

  • Red sandy caverns that should generate under or around deserts
  • They house husks, cactuses, dead bushes, coarse dirt ores, glow lichen, red sandstone floor and roof spikes, red sandstone cave pillars (like the ones in dripstone caves), warm ocean life in aquifers (corals, sea pickles, and tropical fish), and red sand!

Gravel Caves

  • Gravelly caverns that should generate under or around mountainous terrain
  • They house cobblestone, cobbled deepslate, dead bushes, coarse dirt ores, glow lichen, cobblestone and cobbled deepslate floor and roof spikes, cobblestone and cobbled deepslate cave pillars (like the ones in dripstone caves), and gravel!

Structures (Requires Lithostitched)

There are two structures ported from the datapack

Swamp Villages

  • Villages that spawn in Swamps

Mangrove Swamp Villages

  • Villages that spawn in Mangrove Swamps and Frozen Mangrove Swamps
  • A mangrove reskin of the swamp village

Available Versions

Dusks Biomes 1.3.0+1.21.11release
MC 1.21.11fabric, quilt
April 20, 2026
Dusks Biomes 1.2.2release
MC 1.21.1fabric
June 30, 2025
Dusks Biomes 1.2.1release
MC 1.21, 1.21.1fabric
March 9, 2025
Dusks Biomes 1.2.0release
MC 1.21, 1.21.1fabric
August 3, 2024
Dusks Biomes 1.1.0release
MC 1.21fabric
July 19, 2024

How to Install Dusks Biomes on Your Server

1

Order Server

Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "Dusks Biomes". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabricquilt

Minecraft Versions

1.21.11, 1.21.1, 1.21

Server-side

Required

Recommended RAM

6 GB(min. 4 GB)

Frequently Asked Questions

Dusks Biomes server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is Dusks Biomes compatible with fabric and quilt?

Dusks Biomes officially supports fabric, quilt for Minecraft 1.21.11, 1.21.1, 1.21. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Dusks Biomes – how to optimize performance?

Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Dusks Biomes consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Dusks Biomes with just one click on your server.

Recommended RAM
6 GBab €12/mo
Min. 4 GB | +1 GB pro 5 Spieler
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1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Required

Supported Versions

1.21.111.21.11.21