EntityNames

EntityNames

Every mob should have a name, so it shall have one!

by
120 Downloads
neoforgeadventuremobssocial
Rent Server with this Mod

Screenshots

Baa! ft. Peter
Creepr ft. Leo Rogers
Slyme ft. Xander "SillyJaw" Jones
Creeped Out ft. "SoupTail"
No More Slime Titles ft. Sam Tanner

About this Mod

EntityNames

A Minecraft Witch, with the text

GitHub License
GitHub Sponsors

It's rude to call Tom, the Skeleton, "Skeleton". I mean, he has a name, doesn't he‽ Now, you can have manners, and call mobs by their names! If you don't want to call them by their names, you can make names display in other formats, such as:

  • First name only (e.g. James)
  • First and last name (e.g. James Bond)
  • First, last, and nickname (e.g. James "FatSnail" Bond)
  • Nickname only (e.g. James)

Finally, you can have conversations with your friends that go something like this:

  • <**Troyzen**> Bro, Tom is absoloutely annihilating me right now. Holy, s@!t.
  • <**xXPeter_GamezXx**> Lmao, skill issu- oh f@@k, I just accidentally looked Tom in the eyes. HELP! HELP!
xXPeter_GamezXx was slain by Enderman
  • <**Troyzen**> Lmao, who's the one with the skill issue no-
Troyzen was slain by Skeleton
  • <**Troyzen**> 😐

Note for Servers

This mod is mostly client-side but if you would like to change death messages to show generated names, you can install it on the server. Just note that players without the mod on your server will also see the generated names in death messages, so keep that in mind.

Config

You can add first/last names, and also change the display mode. See the Gallery for preview images. Changing the text colour is possible too. :)

Multiplayer Notice

I have no idea if the names will sync between you and your friends. Each mob/entity has an ID given by Minecraft itself, and that ID is used to generate the names. I'm not sure if Minecraft syncs these IDs automatically or not.

Modpacks

Please. Use this mod in your modpacks. 😂

Available Versions

1.0.2release
MC 1.21.4neoforge
February 26, 2025
1.0.0release
MC 1.21.4neoforge
February 24, 2025

How to Install EntityNames on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set neoforge Loader

In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.4).

3

Install Mod

Open the mod browser in the dashboard and search for "EntityNames". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

neoforge

Minecraft Versions

1.21.4

Server-side

Unsupported

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

EntityNames server crashes on startup – what to do?

Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.4). You can switch loaders with one click in the panel.

Is EntityNames compatible with neoforge?

EntityNames officially supports neoforge for Minecraft 1.21.4. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with EntityNames – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if EntityNames consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install EntityNames with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Unsupported

Supported Versions

1.21.4