Evolved Traps

Evolved Traps

The next Minecraft modded method to protect your base, and defend your lands from the mobs.

by
1.8K Downloads
forgetechnology
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Screenshots

Evoker Trap
Cage Trap
A pig caught in the Water Trap
Lightning Trap

About this Mod

Have you ever thought that protecting your base using redstone was to complex? If yes then you are in the right place, this mod adds in a wide variety of traps that can aid you in the protection and defense of your base, or if you are defending a village, these traps will help with that as well, and give you an edge in defeating your opponents.

All of these traps have crafting recipes that have to be used in order to get the trap, all of the traps though have recipes that correspond directly to the materials needed to make them ie the slime trap is a pressure plate with a slime ball at 3,6,9, and 12 o clock, or the evoker trap is a totem of undying on top of a pressure plate, a mod like Just Enough Items is highly recommended when using this mod to help find all of the crafting recipes.

A list of all of the traps this mod adds.

Fire Trap: The fire trap will spawn fire in the immediate area to burn your attackers.

Pitfalltraps: The Pitfall traps have two variants, one is grass and the other for stone, but both will delete all blocks in a 3x4x3 area.

Lava Trap: The lava trap when activated spawns a 3x3x3 cube of lava encased in glass allowing you to watch your enemy burn.

Water Trap: Operates the same as the Lava trap, but uses water to drown an opponent rather than burning them in lava.

Cage Trap: The ideal trap for when you want to capture rather than eliminate, upon activation iron bars will spawn around the trap capturing whatever activated it.

Void Trap: An amazing way to take out a powerful opponent, the second any mob touches the Void trap they will be immediately teleported into the void.

Landmine: A classic trap, explodes when touched.

Devourer Trap: The Devourer trap spawns in four entities called the Devourers who will exterminate any enemy instantly, just watch out for them as they will attack players and mods alike.

Bounce Trap: The bouncer trap will launch the player or mob that touches it into the air.

Send em to Heaven (a specialty): The bouncer trap with even more power to make the mob go even higher.

Nuclear Landmine: A more powerful version of the landmine, with more damage, and a larger blast radius.

Lightning Trap: Upon any mob touching the lightning trap they will instantly be zapped over and over by bolts of lightning until eventually they perish in electrical glory.

Slime Trap: The slime trap will cover any mob that touches it with slime, hitting them with slowness, and keeping them in place for a few seconds while you get away.

Cobweb Trap: The most ideal trap for merely slowing down an opponent, once the enemy triggers the trap cobwebs will spawn in and slow them down keeping them from coming after you.

Available Versions

Evolved Traps 1.0.2release
MC 1.20.1forge
November 12, 2023

How to Install Evolved Traps on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Evolved Traps". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Evolved Traps server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is Evolved Traps compatible with forge?

Evolved Traps officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Evolved Traps – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Evolved Traps consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Evolved Traps with just one click on your server.

Recommended RAM
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Details

License
LicenseRef-All-Rights-Reserved
Server-side
Required

Supported Versions

1.20.1