Extra Damage Enchantments

Extra Damage Enchantments

Lets you control Damage Enchants with datapack tags. Also adds 5 extra enchantments with their own groups. Part of the Combat+ collection.

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About this Mod

Extra Damage Enchantments

Combat+

A modpack utility mod masquerading as an enchantment mod. Extra Damage Enchantments connects datapacks to the "entity group" system used by enchantments like Smite. And additionally
adds 5 new damaging enchantments to make use of the new system.

An issue with modpacks is that new mobs often don't fall into the vanilla categories of undead, arthropod, and aquatic. ExtraDE adds 5 additional
categories that cover the majority of use-cases.
Each category, along with the vanilla groupings, is a datapack tag. This creates a convenient compatibility layer for modpacks to use and add additional
mobs.

ExtraDE also adds custom group icons for Provi's Health Bars. Using PHB will also grant new custom health bar portraits.

New Groups and Enchantments

Group Enchantment Entity Tag Example Mobs
Humanoid Rebel extra-damage-enchantments:humanoid Players, Witches, Piglins
Outerworldly Voidrender extra-damage-enchantments:outerworldly Endermen, Shulkers, Ender Dragon
Arcane Unravel extra-damage-enchantments:arcane Allays, Blazes, Vexes
Fungifloral Herbicide extra-damage-enchantments:fungifloral Creepers, Wardens
Beastly Butcher extra-damage-enchantments:beastly Cows, Hoglins, Ravagers
Each enchantment is incompatible with Sharpness, each other, and other damage enchantments such as Smite.

For PvP balancing, there is additionally a gamerule that controls how effective special (non-Sharpness) damage enchantments are against players.

Datapack Information

ExtraDE allows you to add any mob (even modded ones) into the extra or even vanilla entity groups via Minecraft's tag system, check the mod wiki for more information.

Modpacks

Feel free to add this mod to any modpacks. ExtraDE is a cross between enchantments and modpack utility afterall.

Origins Addon

If you are setting up an Origins modpack, consider also adding ExtraDE Origins Addon. This addon creates a new power type called extrade:entity_group, which allows any Origin to be assigned to one of the entity groups created by ExtraDE.
This benefits both roleplay/lore and pvp balancing by creating a universal weakness system for all members. (Note that players are classified as "humanoid" by default.)

Showcase Video

Available Versions

2.0.0+1.21.3release
MC 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric, quilt
November 30, 2024
2.0.0+1.21release
MC 1.21, 1.21.1fabric, quilt
July 15, 2024
1.3.0+1.20.6release
MC 1.20.5, 1.20.6fabric, quilt
May 27, 2024
1.2.0+1.20.1release
MC 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
February 21, 2024
1.1.2+1.20.1release
MC 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
February 1, 2024

How to Install Extra Damage Enchantments on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "Extra Damage Enchantments". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabricquilt

Minecraft Versions

1.21.11, 1.21.10, 1.21.9 (+22 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Extra Damage Enchantments server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is Extra Damage Enchantments compatible with fabric and quilt?

Extra Damage Enchantments officially supports fabric, quilt for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Extra Damage Enchantments – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Extra Damage Enchantments consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Recommended RAM
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Details

License
MIT License
Server-side
Required

Supported Versions

1.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.2+15 more