Flaming Skeletons

Flaming Skeletons

A skeleton that burns eternally...

by
68 Downloads
fabricadventuregame-mechanicsmobs
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Screenshots

Flaming Skeletons Screenshot 1
Flaming Skeletons Screenshot 2

About this Mod

Replace this with a description

No one knows how skeletons came alive... some skeletons even mutated to embrace the sun and now burn eternally...
Careful though, they seem to be on a whole other level compared to regular skelies.

Abilities

Cinder Body

Permanent flame aura. Body burns with continuous flame particles. Renders glow with dynamic-light mods.

Sun Immune

Does not burn in daylight. Hunts you in the open at noon.

Cinder Shot

Every arrow ignites the target. Default 5-second burn (configurable).

Flaming Bow

The bow itself is wreathed in fire while held. Visible to all players.

Volley Burst

20% chance per shot to fire a 3-arrow rapid burst (configurable count, chance, interval).

Ash Cloak

Fades from view when out of combat (~25% opacity). Reveal triggers: takes damage OR fires a shot. Distance-graded — visible up close, ghostly far away.

Pyre Feast

Heals when any nearby undead dies (8-block radius). Each kill stacks +2 max HP, capped at 8 stacks (+16 max HP). Strong in raids and dungeons.

Traits

Brittle to Water

  • Splash water bottle: ×1.5 damage
  • Water source / rain contact: continuous HP bleed
  • Snowball impact: 1 HP (vanilla skeleton takes 0)

Bumped Drops + XP

2× XP. Slightly more arrows and bones than vanilla skeleton.

Spawning

  • 10% chance to replace any natural skeleton spawn (overworld + Nether)
  • ×3 multiplier in Nether biomes (effective 30% in Nether)
  • Native Nether spawn entry (Nether Wastes, Soul Sand Valley)

Counters

  • Snowballs deal real damage
  • Splash water bottles
  • Don't fight near other undead — Pyre Feast snowballs hard
  • Force them into rain

Configuration

Every stat is configurable in-game (/flamingskeletons set ) or via config/flamingskeletons.json. Spawn rate, ignite duration, burst chance, stealth opacity, heal amount, water multiplier, XP multiplier — all knobs exposed.

Compatibility

  • Shaders (Iris/OptiFine): vanilla render paths → flames bloom and glow naturally
  • LambDynamicLights / Sodium Dynamic Lights: entity emits light like a torch
  • Server + singleplayer
  • Required on both client and server (entity sync)

Feedback

Let me know via Discord if you have any feedback!

If you really like the mod and would like to donate, it would be greatly appreciated!

I prefer making mods that actually bring something new to the table rather than reskins of existing content in game, if that's up your alley, any donation would motivate me greatly to make more innovative mods/improve existing mods! If you aren't comfortable donating/can't afford to do so(which is completely fine), sharing and letting others know of the mods will help greatly as well! Cheers!

Available Versions

Flaming Skeletons 0.1.0release
MC 26.1.2fabric
May 8, 2026

How to Install Flaming Skeletons on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1.2).

3

Install Mod

Open the mod browser in the dashboard and search for "Flaming Skeletons". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

26.1.2

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Flaming Skeletons server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.

Is Flaming Skeletons compatible with fabric?

Flaming Skeletons officially supports fabric for Minecraft 26.1.2. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Flaming Skeletons – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Flaming Skeletons consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Flaming Skeletons with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
DDoS Protection included

Details

License
LicenseRef-All-Rights-Reserved
Server-side
Required

Supported Versions

26.1.2