
GBattlePass
battle pass mod with seasonal progression, customizable rewards, and a streamlined UI that lets players efficiently claim rewards and track their progress.
Screenshots


About this Mod

is a configurable seasonal battle pass system for Minecraft servers with Cobblemon integration. It introduces a seasonal progression system that gives players meaningful goals and rewards. It's perfect for servers looking to add long-term engagement, seasonal events, or a competitive progression system without relying on external plugins.

Features
Seasonal Progression
- Time-Limited Seasons - Configurable start and end dates with automatic season rotation and reset.
- Real-Time Sync - Players progress through levels by earning XP, which syncs across all players in real-time.
- Player Notifications - Color-coded login alerts (Green = plenty of time, Red = urgent) showing the exact time remaining in a human-readable format so you never miss important deadlines.
Flexible Reward System
- Item Rewards - Grant players items with custom quantities.
- Command Rewards - Execute commands when rewards are claimed (perfect for custom effects, permissions, etc.).
- Pokémon Rewards - Grant specific Pokémon with configurable levels and shiny rates (Cobblemon integration).
- Multiple Rewards - Each level can unlock several different rewards at the same time.
Smart User Interface
- Modern UI - Intuitive interface built with owo-lib, featuring visual status indicators (locked, unlocked, claimable, claimed) and a real-time progress bar.
- Claim All Button - Batch claim all available rewards at once instead of clicking each individually.
- Easy Access - Auto-scrolls to your current level. Press
[to open (keybind configurable).
XP Integration with Cobblemon
- Activity XP - Earn fully configurable amounts of XP from catching wild Pokémon, defeating Pokémon in battle, evolving your Pokémon, or defeating NPC trainers.
- Custom Events - Custom XP events available via API.
Admin Tools & Configuration
- In-Game Admin Panel - Custom GUI (keybind unbound by default) and commands to manage player progress, XP, and reload configs.

- JSON Config - Everything from season dates, custom levels, XP requirements, progression curves, and reward details can be customized in
config/gbattlepass/battlepass.json.
Made For
- Server Owners - Add seasonal gameplay goals, encourage player engagement, and create reward systems without plugins.
- Pokémon Servers - Distribute Pokémon rewards, tie progression to Cobblemon events, and track seasonal goals.
- Multiplayer - Works seamlessly in multiplayer servers.
Dependencies:
- Cobblemon (required, for Pokémon integration and XP events)
- owo-lib (required, for the modern UI)
- Fabric API (required)
Server-Side & Client-Side - Requires installation on both the server and client to sync the UI, rewards, and progression seamlessly.
Available Versions
How to Install GBattlePass on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "GBattlePass". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
GBattlePass server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is GBattlePass compatible with fabric?
GBattlePass officially supports fabric for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with GBattlePass – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if GBattlePass consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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