
HeartBalance: Health Pickups & player starting health
Set lower default health; and Heart drop pickups like in zelda, healing when you touch them
Screenshots

About this Mod
First, this mod makes enemies drop 'health pickup' hearts, which heal the player on contact if needed. If you touch them at full health, they become an item for healing later, and can be crafted into stronger ersions. Drops can be changed in the config file

Second, this mod allows you to customize the players initial starting health, so you can start at 3, 5, or even 20 hearts to begin with
Config File Example
By default you still get 10 hearts, but in your single player world or modpack you can set this to something low for a challenge, or much more to soak up damage


Mod is now on both platforms
Available Versions
How to Install HeartBalance: Health Pickups & player starting health on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "HeartBalance: Health Pickups & player starting health". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.1, 1.19.4 (+4 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
HeartBalance: Health Pickups & player starting health server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is HeartBalance: Health Pickups & player starting health compatible with forge and neoforge?
HeartBalance: Health Pickups & player starting health officially supports forge, neoforge for Minecraft 1.21.1, 1.20.1, 1.19.4. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with HeartBalance: Health Pickups & player starting health – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if HeartBalance: Health Pickups & player starting health consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install HeartBalance: Health Pickups & player starting health with just one click on your server.