
HexOverpowered
as the name reveals, this mod contains some OP stuff for Hex Casting
Screenshots



About this Mod
Hex Overpowered
as the name reveals, this mod contains some OP stuff for Hex Casting
WARNING: All features enabled by default, turn off those unwanted before playing, or create feature request issues HERE if not configurable
General
note: all features that currently can't be turned off are marked with ☆
note 2: features which are controlled by hexoverpowered-mixin.ini rather than hexoverpowered-common.toml are marked with △, editing which requires a full restart for changes to apply
- displays spell inside casting items (ItemPackagedHex)
- disables item dropping of certain mishaps
- re-enable TP for various limited entities
- Player entity iota (true name) keeps valid even if the player not inside current dimension
- a set of spells manipulating player's staff environment (mind stack)
- pushing/poping iota between current context and mind stack
- getting the size of mind stack
- getting all patterns drawn inside the staff canvas
- extra player mana(media) bar
☆has max priority☆a pair of patterns to query player's current/max personal media amount- configurable max value & regeneration
- attribute driven, can be adjusted by modifiers, commands, etc.
- active after player is enlightened, or any time, depends on config
- fake players don't regenerate media by default; can be turned on
- triggers events when consuming/regenerating personal media pool
- event handlers inside class
io.yukkuric.hexop.personal_mana.PersonalManaEvents - also registered as global access
PersonalManaEvents&PersonalMediaEventsinside startup & server script scopes ifKubeJSinstalled - a simple example using these events in
KubeJS: HERE
- event handlers inside class
- (1.20 exclusive) amethyst budding crystal growth accelerator circle
- configurable cost, required base media & max accelerate power
OP spells:
- schedule code to be called in certain ticks later
OP great spells:
YJSP's Charge Media: recharges casting item / circle / wisp / personal media pool to 114514 dust- (id:
hexoverpowered:yjsp_media, could be set forbidden in base Hex's config)
- (id:
Factor Cut: a pattern to factorize enemy's health as integer with input number, with higher efficiency using prime factors- Usage 1:
living -> intreads a living entity's health as an integer to be factorized and divided- with no cost
:3 - health values too high will be limited to
2147483647
- with no cost
- Usage 2:
living, int -> intdivides it's health with given factor and returns the divided result, with various edge cases- specially destroys target with
<= 1health for free - if input 1, attack 1 like a brainsweep mishap with cost without program flow break
- prime divisor has constant cost while non-prime has linear scaled cost
- specially destroys target with
- Also works on targets with registered in
EntityHealthAccessors, with an example implementation of boats/minecarts
- Usage 1:
- Hexcellular interop
- executable PropertyIota
- Hexal interop
- item handler for mote nexus
- supports interaction with hoppers, AE/RS, etc.
△optional GUI to display (first 6x9) mote entries
- item handler for mote nexus
- HexParse interop
- makes artifacts read/writeable via HexParse methods
Forge Exclusive
- Mekanism interop
- use MekaSuit's battery as media provider
Available Versions
How to Install HexOverpowered on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "HexOverpowered". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.1, 1.19.2
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
HexOverpowered server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is HexOverpowered compatible with fabric and forge and neoforge?
HexOverpowered officially supports fabric, forge, neoforge for Minecraft 1.21.1, 1.20.1, 1.19.2. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with HexOverpowered – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if HexOverpowered consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install HexOverpowered with just one click on your server.