HMT: HariMultiThread

HMT: HariMultiThread

A parallel entity processing engine that distributes entity ticking and mob spawning across multiple CPU threads to reduce main thread load

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About this Mod

HariMultiThread | Async Entity Processing


Massively Parallel Entity Ticking & Spawning


What Is HariMultiThread

HariMultiThread is a multi-threaded entity processing engine (based on Async) that parallelizes entity ticking across all available CPU cores.

More Entities. Same TPS.

By distributing entity updates across a thread pool, HariMultiThread eliminates the single biggest bottleneck on entity-heavy servers — the main thread.


Technical Architecture

Designed for safe, scalable parallel entity processing.

  • Parallel Entity Ticking: Entities are batched and processed concurrently across all CPU cores
  • Async Mob Spawning: Natural mob spawning calculations run in parallel with the main tick
  • Thread-Safe Synchronization: Critical entities (TNT, items, projectiles) are always processed on the main thread
  • Explosion Processing: Dedicated thread pool for explosion calculations independent of entity ticking
  • Dynamic Thread Pool: Automatically scales to use all available processors

Configuration

Located in config/async.toml.

  • Thread Count: Maximum parallel threads (default: all available processors)
  • Async Spawn: Toggle asynchronous entity spawning
  • Synchronized Entities: Configure which entities must tick on the main thread
  • In-game Commands: /async config and /async stats for runtime management

Safety & Compatibility

Not all entities can be safely parallelized.

  • Always Synchronized: Projectiles, minecarts, boats, players, falling blocks, and shulkers
  • Configurable: TNT, items, experience orbs, creepers, withers, and more can be toggled
  • Mod Compatibility: Special handling for Harium, HariPlayer, and HariChunk integration

Fork Information

HariMultiThread is a fork of Async.

Experimental: Parallel entity processing may cause issues with some mods. Test thoroughly.

Credits & Support

Original Async created and maintained by the community.

HariMultiThread maintains the cutting-edge parallel processing improvements.


Join the Community

Get help and updates on our Discord.

JOIN DISCORD

HariMultiThread - Maintained by Hari - High Performance Minecraft

Available Versions

HMT: HariMultiThread 2.0release
MC 1.20.1forge
May 11, 2026

How to Install HMT: HariMultiThread on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "HMT: HariMultiThread". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1

Server-side

~ Optional

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

HMT: HariMultiThread server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is HMT: HariMultiThread compatible with forge?

HMT: HariMultiThread officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with HMT: HariMultiThread – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if HMT: HariMultiThread consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install HMT: HariMultiThread with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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Details

License
GNU General Public License v3.0 only
Server-side
Optional

Supported Versions

1.20.1