
Hundred Years Warfare
NPC-based combat and production gameplay, multiple control methods including RTS mode, special compatibility and integration with various mods, with future plans to expand into structures, management, RPG mechanics, and more.
Screenshots






About this Mod
Hundred Years Warfare
Hundred Years Warfare aims to add civilizations and entirely new gameplay mechanics to Minecraft. The mod currently includes entity-focused content, including various units and siege weapons, recruitment and command systems, as well as worker gameplay reworked based on Ancient Warfare 2. The mod also adds support for other mods; see the Current Features section for details. Future plans include expanded structures, settlement management, RPG mechanics, and more.
✨ Current Features:
In-game tutorial manual providing detailed instructions on controls and gameplay.
Diverse unit types and behaviors, including arcing shot, cavalry charges, and siege weapons. Different unit types have counter relationships.
Worker and workstation gameplay reworked based on Ancient Warfare 2, supporting various forms of resource production, item transport, crafting, storage, and more.
Multiple soldier command methods: RTS mode, command wheel, and command staff. RTS mode supports hotkeys, formations, and shift commands.
Relationship system supporting relationship management and team gameplay.
Special compatibility and integration with other mods, only taking effect when the corresponding mods are installed. Currently supported mods include:
Better CombatEpic FightTimeless and Classics ZeroIron's Spells 'n SpellbooksFreecam
⚠️ Important Notes:
This mod does not specifically reference or recreate the English-French Hundred Years' War, but may include elements inspired by it and beyond. This means the content and settings may be fictional.
This is not an RTS-focused mod, but rather a PvE-oriented combat/adventure mod similar to Ancient Warfare 2. The mod's goal is to add dynamically developing NPC factions and structures to the game, with extensive expansion of raid mechanics.
Set a higher entity render distance such as 150% for the complete experience. It is recommended to play with the following optimization mods:
Client-side optimization:
Sodiumfor Fabric orEmbeddiumfor ForgeEntityCullingAccelerated RenderingorImmediatelyFast
These two mods may conflict with each other, so please choose only one.
Server-side optimization:
Lithiumfor Fabric orRadiumfor Forge
Tip: If using shaders, you can disable entity shadow rendering for significant performance improvements.
📜 Mod Usage Terms:
You may include this mod in modpacks as long as you credit the author and source, and do not profit from it. Commercial use or redistribution of this mod is prohibited. This mod is provided "as is," and the author is not responsible for any issues that may arise during use.
🙏 Special Thanks:
Ancient Warfare 2 - the source of the worker and workstation gameplay, as well as one of the main inspirations for this mod. 📎 Project link: https://www.curseforge.com/minecraft/mc-mods/ancient-warfare-2
The Freecam project - this mod's RTS mode is based on Freecam implementation.
📎 Project link: https://github.com/MinecraftFreecam/FreecamAge of Empires IV - provided inspiration and reference for siege engine designs.
The map "Falcon's Rock" - used for promotional video creation.
📎 Link: https://www.planetminecraft.com/project/the-biggest-and-most-realisitic-medieval-world/Minecraft and the player community, as well as all supporters - you make all of this possible.
Available Versions
How to Install Hundred Years Warfare on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Hundred Years Warfare". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Hundred Years Warfare server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Hundred Years Warfare compatible with fabric and forge and neoforge?
Hundred Years Warfare officially supports fabric, forge, neoforge for Minecraft 1.21.1, 1.20.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Hundred Years Warfare – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Hundred Years Warfare consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
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